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LogLevel.cs
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31 lines (26 loc) · 867 Bytes
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// MonoGame - Copyright (C) MonoGame Foundation, Inc
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline;
/// <summary>
/// Specifies the importants of the message when logging the mssages from <see cref="ContentBuildLogger.Log(LogLevel, string)"/>.
/// </summary>
public enum LogLevel
{
/// <summary>
/// Specifies that the message is used for debugging purposes only.
/// </summary>
Debug,
/// <summary>
/// Specifies that the message is just an informative message.
/// </summary>
Info,
/// <summary>
/// Specifies that the message is a warning message.
/// </summary>
Warning,
/// <summary>
/// Specifies that the message is an error message.
/// </summary>
Error
}