Type: Bug
Readme doesn't say how to configure to start debugging on floating button

setup doesn't seem to list this addon.
Works great from left panel play button.
Also hex mode watch doesn't seem to work for me (i have seen it work for others)

Extension version: 0.9.15
VS Code version: Code 1.70.1 (6d9b74a70ca9c7733b29f0456fd8195364076dda, 2022-08-10T06:08:33.642Z)
OS version: Windows_NT x64 6.1.7601
Modes:
System Info
| Item |
Value |
| CPUs |
Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz (4 x 2496) |
| GPU Status |
2d_canvas: enabled canvas_oop_rasterization: disabled_off direct_rendering_display_compositor: disabled_off_ok gpu_compositing: enabled multiple_raster_threads: enabled_on opengl: enabled_on rasterization: enabled raw_draw: disabled_off_ok skia_renderer: enabled_on video_decode: enabled video_encode: enabled vulkan: disabled_off webgl: enabled webgl2: enabled |
| Load (avg) |
undefined |
| Memory (System) |
7.41GB (2.25GB free) |
| Process Argv |
--crash-reporter-id 966db8a9-ad88-4583-af2d-7906a59aa957 |
| Screen Reader |
no |
| VM |
0% |
Type: Bug
Readme doesn't say how to configure to start debugging on floating button
setup doesn't seem to list this addon.
Works great from left panel play button.
Also hex mode watch doesn't seem to work for me (i have seen it work for others)

Extension version: 0.9.15
VS Code version: Code 1.70.1 (6d9b74a70ca9c7733b29f0456fd8195364076dda, 2022-08-10T06:08:33.642Z)
OS version: Windows_NT x64 6.1.7601
Modes:
System Info
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_renderer: enabled_on
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled