diff --git a/exp_scenario/module/control/extra_logging.lua b/exp_scenario/module/control/extra_logging.lua index aaacd3d1f0..4a9da9dbab 100644 --- a/exp_scenario/module/control/extra_logging.lua +++ b/exp_scenario/module/control/extra_logging.lua @@ -37,8 +37,11 @@ local function on_pre_player_died(event) local player = assert(game.get_player(event.player_index)) local cause = event.cause if cause then - local by_player = event.cause.player - add_log_line("[DEATH]", player.name, "died because of", by_player and by_player.name or event.cause.name) + if cause.type == "character" then + add_log_line("[DEATH]", player.name, "died because of", (cause.player and cause.player.name) or cause.name) + else + add_log_line("[DEATH]", player.name, "died because of", cause.name) + end else add_log_line("[DEATH]", player.name, "died because of unknown reason") end @@ -52,9 +55,9 @@ local function on_research_finished(event) local inf_research_level = config_res.inf_res[config_res.mod_set][event.research.name] if inf_research_level and event.research.level >= inf_research_level then - add_log_line_locale{ "", "[RES] ", event.research.prototype.localised_name, " at level ", event.research.level - 1, "has been researched\n" } + add_log_line_locale{ "", "[RES]", event.research.prototype.localised_name, " at level ", event.research.level - 1, " has been researched\n" } else - add_log_line_locale{ "", "[RES] ", event.research.prototype.localised_name, "has been researched\n" } + add_log_line_locale{ "", "[RES]", event.research.prototype.localised_name, " has been researched\n" } end end @@ -67,7 +70,7 @@ end --- @param event EventData.on_player_left_game local function on_player_left_game(event) local player = assert(game.get_player(event.player_index)) - add_log_line("[LEAVE]", game.players[event.player_index].name, config.disconnect_reason[event.reason]) + add_log_line("[LEAVE]", player.name, config.disconnect_reason[event.reason]) end local e = defines.events