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133-CloneGraph.go
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89 lines (77 loc) · 2.93 KB
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package main
// 133. Clone Graph
// Given a reference of a node in a connected undirected graph.
// Return a deep copy (clone) of the graph.
// Each node in the graph contains a value (int) and a list (List[Node]) of its neighbors.
// class Node {
// public int val;
// public List<Node> neighbors;
// }
// Test case format:
// For simplicity, each node's value is the same as the node's index (1-indexed).
// For example, the first node with val == 1, the second node with val == 2, and so on.
// The graph is represented in the test case using an adjacency list.
// An adjacency list is a collection of unordered lists used to represent a finite graph.
// Each list describes the set of neighbors of a node in the graph.
// The given node will always be the first node with val = 1.
// You must return the copy of the given node as a reference to the cloned graph.
// Example 1:
// <img src="https://assets.leetcode.com/uploads/2019/11/04/133_clone_graph_question.png" />
// Input: adjList = [[2,4],[1,3],[2,4],[1,3]]
// Output: [[2,4],[1,3],[2,4],[1,3]]
// Explanation: There are 4 nodes in the graph.
// 1st node (val = 1)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
// 2nd node (val = 2)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
// 3rd node (val = 3)'s neighbors are 2nd node (val = 2) and 4th node (val = 4).
// 4th node (val = 4)'s neighbors are 1st node (val = 1) and 3rd node (val = 3).
// Example 2:
// <img src="https://assets.leetcode.com/uploads/2020/01/07/graph.png" />
// Input: adjList = [[]]
// Output: [[]]
// Explanation: Note that the input contains one empty list. The graph consists of only one node with val = 1 and it does not have any neighbors.
// Example 3:
// Input: adjList = []
// Output: []
// Explanation: This an empty graph, it does not have any nodes.
// Constraints:
// The number of nodes in the graph is in the range [0, 100].
// 1 <= Node.val <= 100
// Node.val is unique for each node.
// There are no repeated edges and no self-loops in the graph.
// The Graph is connected and all nodes can be visited starting from the given node.
import "fmt"
type Node struct {
Val int
Neighbors []*Node
}
/**
* Definition for a Node.
* type Node struct {
* Val int
* Neighbors []*Node
* }
*/
// dfs
func cloneGraph(node *Node) *Node {
if node == nil {
return nil
}
copies := make([]*Node, 101)
var dfs func (node *Node, copies []*Node)
dfs = func (node *Node, copies []*Node) {
newNode := new(Node)
newNode.Val = node.Val
copies[node.Val] = newNode
for _, neighbor := range node.Neighbors {
if copies[neighbor.Val] == nil {
dfs(neighbor, copies)
}
newNode.Neighbors = append(newNode.Neighbors, copies[neighbor.Val])
}
}
dfs(node, copies)
return copies[node.Val]
}
func main() {
fmt.Println(111)
}