Godot has two values that we should be able to support on GodotProperty: hint and hintString.
We need to add these as parameters to GodotProperty, then adjust the builder package to read the parameters and translate them to the PropertyInfo structure appropriately.
Godot has two values that we should be able to support on
GodotProperty:hintandhintString.We need to add these as parameters to
GodotProperty, then adjust the builder package to read the parameters and translate them to thePropertyInfostructure appropriately.