diff --git a/src/main/java/me/glaremasters/guilds/configuration/sections/GuildVaultSettings.java b/src/main/java/me/glaremasters/guilds/configuration/sections/GuildVaultSettings.java index d3f645dd8..55cae70c2 100644 --- a/src/main/java/me/glaremasters/guilds/configuration/sections/GuildVaultSettings.java +++ b/src/main/java/me/glaremasters/guilds/configuration/sections/GuildVaultSettings.java @@ -44,6 +44,10 @@ public class GuildVaultSettings implements SettingsHolder { "Note: This requires a restart to change the inventory names."}) public static final Property VAULT_NAME = newProperty("guis.vault.name", "&8ยป &rGuild Vault"); + + @Comment("Must be an integer") + public static final Property VAULT_ROWS = + newProperty("guis.vault.rows", 6); @Comment("What materials would you like to blacklist from being put into the vaults?") public static final Property> BLACKLIST_MATERIALS = diff --git a/src/main/java/me/glaremasters/guilds/guild/GuildHandler.java b/src/main/java/me/glaremasters/guilds/guild/GuildHandler.java index a9a23ec53..f12de195f 100644 --- a/src/main/java/me/glaremasters/guilds/guild/GuildHandler.java +++ b/src/main/java/me/glaremasters/guilds/guild/GuildHandler.java @@ -633,7 +633,7 @@ public boolean hasVaultUnlocked(int vault, Guild guild) { * @return new vault */ public Inventory createNewVault(SettingsManager settingsManager) { - return Bukkit.createInventory(null, 54, ACFBukkitUtil.color(settingsManager.getProperty(GuildVaultSettings.VAULT_NAME))); + return Bukkit.createInventory(null, (9*settingsManager.getProperty(GuildVaultSettings.VAULT_ROWS)), ACFBukkitUtil.color(settingsManager.getProperty(GuildVaultSettings.VAULT_NAME))); } /**