Today, the code only runs on Mac as OpenGL requires different settings if it's running on other platform. So far, we know the followings to the code work on linux* platforms:
- Add GLEW dependency on top of GLUT.
- Use GL/glut.h instead of GLUT/glut.h.
Reference:
Today, the code only runs on Mac as OpenGL requires different settings if it's running on other platform. So far, we know the followings to the code work on linux* platforms:
Reference: