Hello, I am following your examples in the book and the videos on youtube and I see you decided to go for a template string inside a typescript file instead of using wgsl extension. I have two questions regarding this:
- Is there a performance impact on doing so? Does it decrease the performance of WebGPU using a template string instead of a .wgsl file?
- How can you pass a vec4 from the pipeline to a fragment wgsl shader?
Thank you very much for sharing your experience.
Hello, I am following your examples in the book and the videos on youtube and I see you decided to go for a template string inside a typescript file instead of using wgsl extension. I have two questions regarding this:
Thank you very much for sharing your experience.