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Server.cpp
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46 lines (38 loc) · 1023 Bytes
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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <CallbackI.h>
using namespace std;
using namespace Demo;
class CallbackServer : public Ice::Application
{
public:
virtual int run(int, char*[]);
};
int
main(int argc, char* argv[])
{
#ifdef ICE_STATIC_LIBS
Ice::registerIceSSL();
#endif
CallbackServer app;
return app.main(argc, argv, "config.server");
}
int
CallbackServer::run(int argc, char*[])
{
if(argc > 1)
{
cerr << appName() << ": too many arguments" << endl;
return EXIT_FAILURE;
}
Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Callback.Server");
CallbackPtr cb = new CallbackI;
adapter->add(cb, communicator()->stringToIdentity("callback"));
adapter->activate();
communicator()->waitForShutdown();
return EXIT_SUCCESS;
}