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User.cs
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71 lines (62 loc) · 1.54 KB
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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// **********************************************************************
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace ChatDemoGUI
{
// This class models the users of a chat room.
class User
{
public User(string name)
{
_name = name;
}
public string Name
{
get
{
return _name;
}
set
{
_name = value;
}
}
public override int GetHashCode()
{
return -1; // Not needed
}
public override bool Equals(object obj)
{
if(obj == null)
{
return false;
}
if(this.GetType() != obj.GetType())
{
return false;
}
User user = (User)obj;
return user.Name == Name;
}
private string _name;
}
//
// Extends ObservableCollection to store the list of chat users.
//
// We need to use ObservableCollection so the view is updated when the list contents change.
//
// Also note that updates to the list need to be done from the UI thread
// for ObservableCollection to work correctly.
//
class UserList : ObservableCollection<User>
{
public UserList()
{
}
}
}