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a2c.py
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166 lines (129 loc) · 5.56 KB
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import tensorflow as tf
import numpy as np
from types import SimpleNamespace
import gym
class A2C(tf.keras.Model):
def __init__(self, action_size):
super(A2C, self).__init__()
self.layer1 = tf.keras.layers.Conv2D(32, (8, 8), strides=(4, 4), activation='relu')
self.layer2 = tf.keras.layers.Conv2D(64, (4, 4), strides=(2, 2), activation='relu')
self.layer3 = tf.keras.layers.Conv2D(64, (3, 3), strides=(1, 1), activation='relu')
self.layer4 = tf.keras.layers.Flatten()
self.layer5 = tf.keras.layers.Dense(256, activation='relu')
self.policy = tf.keras.layers.Dense(action_size, activation='softmax')
self.value = tf.keras.layers.Dense(1)
def call(self, state):
x = state / 255
x = self.layer1(x)
x = self.layer2(x)
x = self.layer3(x)
x = self.layer4(x)
x = self.layer5(x)
policy = self.policy(x)
value = self.value(x)
return policy, value
class Memory(object):
def __init__(self, rollout):
self.rollout = rollout
self.states = []
self.actions = []
self.rewards = []
self.next_states = []
self.gammas = []
def add(self, state, action, reward, next_state, gamma):
self.states.append(state)
self.actions.append(action)
self.rewards.append(reward)
self.next_states.append(next_state)
self.gammas.append(gamma)
def sample(self):
sample_range = np.arange(self.rollout)
np.random.shuffle(sample_range)
states, actions, rewards, next_states, gammas = [], [], [], [], []
for i in sample_range:
states.append(self.states[i])
actions.append(self.actions[i])
rewards.append(self.rewards[i])
next_states.append(self.next_states[i])
gammas.append(self.gammas[i])
return np.array(states), np.array(actions), np.array(rewards), np.array(next_states), np.array(gammas)
def clear(self):
self.states = []
self.actions = []
self.rewards = []
self.next_states = []
self.gammas = []
class Player(object):
def __init__(self, config: SimpleNamespace):
# self.env = gym.make(config.env_name, render_mode='human')
self.env = gym.make(config.env_name)
self.lr = config.lr
self.gamma = config.gamma
self.batch_size = config.batch_size
self.rollout = config.rollout
self.state_size = self.env.observation_space.shape[0]
self.action_size = self.env.action_space.n
self.model = A2C(self.action_size)
self.memory = Memory(self.rollout)
self.opt = tf.keras.optimizers.Adam(learning_rate=self.lr, )
self.summary_writer = tf.summary.create_file_writer("logdir/a2c")
def _get_action(self, obs):
policy, _ = self.model(np.array([obs], dtype=np.float32))
policy = np.array(policy)[0]
action = np.random.choice(self.action_size, p=policy)
return action
def _collect_transitions(self, state, action, reward, next_state, done):
self.memory.add(state, action, reward, next_state, (1-done)*self.gamma)
def _update_param(self):
states, actions, rewards, next_states, gammas = self.memory.sample()
with tf.GradientTape() as tape:
states = tf.convert_to_tensor(states, dtype=tf.float32)
actions = tf.convert_to_tensor(actions, dtype=tf.int32)
rewards = tf.convert_to_tensor(rewards, dtype=tf.float32)
next_states = tf.convert_to_tensor(next_states, dtype=tf.float32)
gammas = tf.convert_to_tensor(gammas, dtype=tf.float32)
policy, value = self.model(states)
_, next_value = self.model(next_states)
value, next_value = tf.squeeze(value), tf.squeeze(next_value)
target_value = rewards + gammas * next_value
adventage = target_value - value
pi = tf.reduce_sum(tf.one_hot(actions, self.action_size) * policy, axis=1)
value_loss = tf.reduce_mean(tf.square(adventage)*0.5)
policy_loss = - tf.stop_gradient(adventage) * tf.math.log(pi+1e-8)
policy_entropy = - tf.reduce_mean(- policy * tf.math.log(policy + 1e-8)) * 0.2
loss = value_loss + policy_loss + policy_entropy
policy_grads = tape.gradient(loss, self.model.trainable_variables)
self.opt.apply_gradients(zip(policy_grads, self.model.trainable_variables))
self.memory.clear()
def learn(self):
episode = 0
step = 0
score = 0
state = self.env.reset()
while True:
for _ in range(self.rollout):
action = self._get_action(state)
next_state, reward, done, _ = self.env.step(action)
step += 1
score += reward
self._collect_transitions(state, action, reward, next_state, done)
state = next_state
if done:
episode += 1
print(f"{episode} episode, score: {score}")
with self.summary_writer.as_default():
tf.summary.scalar('score', score, step=episode)
state = self.env.reset()
score = 0
self._update_param()
if __name__ == '__main__':
config = {
"env_name": "Breakout-v0", # CartPole-v1 SpaceInvaders-v0
"lr": 0.0003,
"gamma": 0.99,
"batch_size": 128,
"rollout": 128,
}
config = SimpleNamespace(**config)
player = Player(config)
player.learn()