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queue_vector.cc
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166 lines (140 loc) · 4.33 KB
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// Copyright 2022 neuxys@gmail.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <chrono> // NOLINT [build/c++11]
#include <iostream>
#include <list>
#include <queue>
#include <vector>
// for time-consuming
class Timer {
public:
Timer() : time_start_(std::chrono::steady_clock::now()) {}
void Reset() { time_start_ = std::chrono::steady_clock::now(); }
// return int in milliseconds
int Elapsed() const {
auto time_now = std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::milliseconds>(time_now -
time_start_)
.count();
}
private:
std::chrono::time_point<std::chrono::steady_clock> time_start_;
};
// The Container based std::queue
template <typename T>
class BlockingQueue {
public:
BlockingQueue() {}
~BlockingQueue() {}
void Push(std::vector<T> &&values) {
for (auto &value : values) {
queue_.push(std::move(value));
}
}
std::vector<T> Pop(size_t num) {
std::vector<T> block_data;
while (block_data.size() < num) {
block_data.push_back(std::move(queue_.front()));
queue_.pop();
}
return block_data;
}
private:
std::queue<T> queue_;
};
// The Container based std::vector
template <typename T>
class BlockingVector {
public:
BlockingVector() {}
~BlockingVector() {}
void Push(std::vector<T> &&values) {
vector_.insert(vector_.end(), make_move_iterator(values.begin()),
make_move_iterator(values.end()));
}
std::vector<T> Pop(size_t num) {
std::vector<T> block_data;
block_data.insert(block_data.end(), make_move_iterator(vector_.begin()),
make_move_iterator(vector_.begin() + num));
// vector_.erase(vector_.begin(), vector_.begin() + num);
return block_data;
}
private:
std::vector<T> vector_;
};
// The Container based std::list
template <typename T>
class BlockingList {
public:
BlockingList() {}
~BlockingList() {}
void Push(std::vector<T> &&values) {
list_.insert(list_.end(), make_move_iterator(values.begin()),
make_move_iterator(values.end()));
}
std::vector<T> Pop(size_t num) {
std::vector<T> block_data;
block_data.insert(block_data.end(), make_move_iterator(list_.begin()),
make_move_iterator(list_.begin() + num));
block_data.emplace_back();
list_.erase(list_.begin(), list_.begin() + num);
return block_data;
}
private:
std::list<T> list_;
};
// source test data
const int kTotal = 100000;
const int kLength = 400;
void make_feats(std::vector<std::vector<float>> *feats_input) {
for (int i = 0; i < kTotal; i++) {
std::vector<float> feat;
for (int j = 0; j < kLength; j++) {
feat.push_back(j);
}
feats_input->push_back(std::move(feat));
}
}
// We contrast the time consumed by BlockingQueue and BlockingVector.
template <typename T>
void test_process(T &&container) {
int t;
Timer timer;
std::vector<std::vector<float>> feats_input;
std::vector<std::vector<float>> feats_output;
make_feats(&feats_input);
timer.Reset();
container.Push(std::move(feats_input));
t = timer.Elapsed();
std::cout << "\tPush duration: " << t << std::endl;
timer.Reset();
feats_output = std::move(container.Pop(kTotal / 3));
t = timer.Elapsed();
std::cout << "\tPop duration: " << t << std::endl;
}
int main() {
BlockingQueue<std::vector<float>> queue;
BlockingVector<std::vector<float>> vector;
BlockingList<std::vector<float>> list;
for (int i = 0; i < 3; i++) {
std::cout << i << "-----------------" << std::endl;
std::cout << "--using queue" << std::endl;
test_process(std::move(queue));
std::cout << "--using vector" << std::endl;
test_process(std::move(vector));
// std::cout << "--using list" << std::endl;
// test_process(std::move(list));
}
return 0;
}