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value_node.go
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164 lines (144 loc) · 3.16 KB
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package rulesengine
import (
"bytes"
"encoding/json"
"fmt"
)
type DataType int
const (
Null DataType = iota
Bool
Number
String
Array
Object
)
// ValueNode represents a value used in conditions and comparisons.
// It supports types such as strings, numbers, booleans, arrays, and null.
type ValueNode struct {
Type DataType
Bool bool
Number float64
String string
Array []ValueNode
Object map[string]ValueNode
}
func (v *ValueNode) IsArray() bool {
return v.Type == Array
}
func (v *ValueNode) IsObject() bool {
return v.Type == Object
}
func (v *ValueNode) IsNull() bool {
return v.Type == Null
}
func (v *ValueNode) IsBool() bool {
return v.Type == Bool
}
func (v *ValueNode) IsNumber() bool {
return v.Type == Number
}
func (v *ValueNode) IsString() bool {
return v.Type == String
}
func (v *ValueNode) SameType(other *ValueNode) bool {
return v.Type == other.Type
}
func (v *ValueNode) Raw() interface{} {
switch v.Type {
case Null:
return nil
case Bool:
return v.Bool
case Number:
return v.Number
case String:
return v.String
case Array:
rawArray := make([]interface{}, len(v.Array))
for i, item := range v.Array {
rawArray[i] = item.Raw()
}
return rawArray
case Object:
rawObject := make(map[string]interface{})
for key, value := range v.Object {
rawObject[key] = value.Raw()
}
return rawObject
default:
return nil
}
}
func (v *ValueNode) UnmarshalJSON(data []byte) error {
// Remove leading and trailing whitespace
data = bytes.TrimSpace(data)
// Handle null
if bytes.Equal(data, []byte("null")) {
v.Type = Null
return nil
}
// Handle boolean
if bytes.Equal(data, []byte("true")) {
v.Type = Bool
v.Bool = true
return nil
}
if bytes.Equal(data, []byte("false")) {
v.Type = Bool
v.Bool = false
return nil
}
// Handle number
if len(data) > 0 && (data[0] == '-' || (data[0] >= '0' && data[0] <= '9')) {
var num float64
if err := json.Unmarshal(data, &num); err == nil {
v.Type = Number
v.Number = num
return nil
}
}
// Handle string
if len(data) > 0 && data[0] == '"' {
var str string
if err := json.Unmarshal(data, &str); err == nil {
v.Type = String
v.String = str
return nil
}
}
// Handle array
if len(data) > 0 && data[0] == '[' {
v.Type = Array
var rawArray []json.RawMessage
if err := json.Unmarshal(data, &rawArray); err != nil {
return err
}
v.Array = make([]ValueNode, len(rawArray))
for i, item := range rawArray {
if err := v.Array[i].UnmarshalJSON(item); err != nil {
return fmt.Errorf("error unmarshaling array element %d: %v", i, err)
}
}
return nil
}
// Handle object
if len(data) > 0 && data[0] == '{' {
v.Type = Object
var rawObject map[string]json.RawMessage
if err := json.Unmarshal(data, &rawObject); err != nil {
return err
}
v.Object = make(map[string]ValueNode)
for key, rawValue := range rawObject {
var child ValueNode
if err := child.UnmarshalJSON(rawValue); err != nil {
return fmt.Errorf("error unmarshaling object field '%s': %v", key, err)
}
v.Object[key] = child
}
return nil
}
// If none of the above, return an error
return fmt.Errorf("unknown JSON value: %s", string(data))
}