Description
Currently, users need to manually implement all methods after extending Game, but there’s no included example showing how to draw a sprite or handle keyboard input.
Suggested improvement
Include an optional example class like SimpleGameExample.java that:
- Draws a rectangle or image
- Handles keyboard movement
- Displays text on screen
Why this matters
This would significantly lower the learning curve for beginners trying to understand how to use the framework.
Description
Currently, users need to manually implement all methods after extending
Game, but there’s no included example showing how to draw a sprite or handle keyboard input.Suggested improvement
Include an optional example class like
SimpleGameExample.javathat:Why this matters
This would significantly lower the learning curve for beginners trying to understand how to use the framework.