Skip to content

Don't call disableVertexAttribArray unless necessary #58

@vorg

Description

@vorg

In https://github.com/pex-gl/pex-context/blob/master/index.js#L695 we do

     for (let i = 0; i < 16; i++) {
        state.activeAttributes[i] = null
        gl.disableVertexAttribArray(i)
      }

while https://kripken.github.io/emscripten-site/docs/optimizing/Optimizing-WebGL.html#avoid-redundant-calls explicitly says to avoid it

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions