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using MenuLib.MonoBehaviors;
using MenuLib;
using System;
using UnityEngine;
using System.Collections.Generic;
using System.Reflection;
using HarmonyLib;
using RepoAdminMenu.Utils;
using REPOLib.Modules;
namespace RepoAdminMenu {
internal class Menu {
private static string selectedPlayerId;
private static REPOPopupPage currentMenu;
private static string currentMenuStr = "";
private static Dictionary<string, Action> menus = new Dictionary<string, Action>();
private static MethodInfo removeAllPagesMethod = AccessTools.Method(typeof(MenuManager), "PageCloseAll");
private static Dictionary<string, System.Action<string, REPOPopupPage>> menuPreCallbacks = new Dictionary<string, System.Action<string, REPOPopupPage>>();
private static Dictionary<string, System.Action<string, REPOPopupPage>> menuPostCallbacks = new Dictionary<string, System.Action<string, REPOPopupPage>>();
public static void Init() {
registerMenu("playerList", openPlayerListMenu);
registerMenu("player", openPlayerMenu);
registerMenu("playerUpgrade", openPlayerUpgrades);
registerMenu("spawn", openSpawnMenu);
registerMenu("spawnItem", openSpawnItemsMenu);
registerMenu("spawnEnemy", openSpawnEnemyMenu);
registerMenu("spawnValuable", openSpawnValuablesMenu);
registerMenu("spawnValuableTiny", openSpawnValuablesTinyMenu);
registerMenu("spawnValuableSmall", openSpawnValuablesSmallMenu);
registerMenu("spawnValuableMedium", openSpawnValuablesMediumMenu);
registerMenu("spawnValuableBig", openSpawnValuablesBigMenu);
registerMenu("spawnValuableWide", openSpawnValuablesWideMenu);
registerMenu("spawnValuableTall", openSpawnValuablesTallMenu);
registerMenu("spawnValuableVeryTall", openSpawnValuablesVeryTallMenu);
registerMenu("map", openMapMenu);
registerMenu("levelSelector", openLevelSelectorMenu);
registerMenu("settings", openSettingsMenu);
registerMenu("credits", openCreditsMenu);
registerMenu("mainmenu", openMainMenu);
}
public static void registerMenu(string name, Action openAction) {
menus.Add(name, openAction);
}
public static void addMenuPreCallback(string mod_name, System.Action<string, REPOPopupPage> action) {
menuPreCallbacks.Add(mod_name, action);
}
public static void removeMenuPreCallback(string mod_name) {
menuPreCallbacks.Remove(mod_name);
}
public static void addMenuPostCallback(string mod_name, System.Action<string, REPOPopupPage> action) {
menuPostCallbacks.Add(mod_name, action);
}
public static void removeMenuPostCallback(string mod_name) {
menuPostCallbacks.Remove(mod_name);
}
public static void toggleMenu() {
if (menus.Count < 1)
Init();
if (SemiFunc.MenuLevel()) {
RepoAdminMenu.mls.LogInfo("Repo Admin Menu can only be opened while in-game!");
return;
}
if (!SemiFunc.IsMasterClientOrSingleplayer()) {
RepoAdminMenu.mls.LogInfo("Repo Admin Menu can only be opened in single player or as host in multiplayer!");
return;
}
if (currentMenu != null && currentMenu.isActiveAndEnabled) {
closePage(currentMenu);
} else {
RepoAdminMenu.mls.LogInfo("Opening menu");
menus.GetValueOrDefault(currentMenuStr, openMainMenu).Invoke();
}
}
public static void closePage(REPOPopupPage page) {
RepoAdminMenu.mls.LogInfo("Closing: " + page.menuPage.name);
removeAllPagesMethod.Invoke(MenuManager.instance, new object[] { });
page.ClosePage(true);
MenuManager.instance.PageRemove(page.menuPage);
if (currentMenu == page)
currentMenu = null;
}
public static void navigate(REPOPopupPage page, string menu) {
closePage(page);
menus.GetValueOrDefault(menu, () => { RepoAdminMenu.mls.LogError("Menu not found: " + menu); }).Invoke();
}
public static void openPage(REPOPopupPage page, string name) {
MenuManager.instance.StartCoroutine(openPageInternal(page, name));
}
private static System.Collections.IEnumerator openPageInternal(REPOPopupPage page, string name) {
yield return new WaitForSeconds(0.050f);
foreach (KeyValuePair<string, System.Action<string, REPOPopupPage>> entry in menuPostCallbacks) {
RepoAdminMenu.mls.LogInfo("Running post-callback for '" + entry.Key + "' on menu '" + name + "'");
entry.Value.Invoke(name, page);
}
RepoAdminMenu.mls.LogInfo("Opening: " + page.menuPage.name);
removeAllPagesMethod.Invoke(MenuManager.instance, new object[] { });
page.OpenPage(false);
currentMenu = page;
currentMenuStr = name;
}
public static REPOPopupPage createMenu(string title, string currentMenu, string parentMenu) {
var elem = MenuAPI.CreateREPOPopupPage(title, REPOPopupPage.PresetSide.Left, false, true);
foreach (KeyValuePair<string, System.Action<string, REPOPopupPage>> entry in menuPreCallbacks) {
RepoAdminMenu.mls.LogInfo("Running pre-callback for '" + entry.Key + "' on menu '" + currentMenu + "'");
entry.Value.Invoke(currentMenu, elem);
}
addBackButton(elem, parentMenu);
return elem;
}
public static REPOPopupPage createMainMenu(string title) {
var elem = MenuAPI.CreateREPOPopupPage(title, REPOPopupPage.PresetSide.Left, false, true);
foreach (KeyValuePair<string, System.Action<string, REPOPopupPage>> entry in menuPreCallbacks) {
RepoAdminMenu.mls.LogInfo("Running pre-callback for '" + entry.Key + "' on menu 'mainmenu'");
entry.Value.Invoke("mainmenu", elem);
}
addCloseButton(elem);
return elem;
}
public static void addButton(REPOPopupPage parent, string text, Action action) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOButton(text, action, scrollView);
return elem.rectTransform;
});
}
public static void addBackButton(REPOPopupPage parent, string parentMenu) {
parent.AddElement(transform => {
MenuAPI.CreateREPOButton("← Back", () => { closePage(parent); menus.GetValueOrDefault(parentMenu, () => { RepoAdminMenu.mls.LogError("Menu not found: " + parentMenu); }).Invoke(); }, transform, new Vector2(250, 20));
});
}
public static void addCloseButton(REPOPopupPage parent) {
parent.AddElement(transform => {
MenuAPI.CreateREPOButton("Close", () => closePage(parent), transform, new Vector2(270, 20));
});
}
public static void addToggle(REPOPopupPage parent, string text, System.Action<bool> action, bool defaultValue, string[] buttonText = null) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOToggle(text, action, scrollView, Vector2.zero, buttonText == null || buttonText.Length < 2 ? "Off" : buttonText[0], buttonText == null || buttonText.Length < 2 ? "On" : buttonText[1], !defaultValue);
return elem.rectTransform;
});
}
public static void addLabel(REPOPopupPage parent, string text) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOLabel(text, scrollView);
return elem.rectTransform;
});
}
public static void addIntSlider(REPOPopupPage parent, string text, string description, System.Action<int> action, int min, int max, int defaultValue) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOSlider(text, description, action, scrollView, Vector2.zero, min, max, defaultValue, "", "", REPOSlider.BarBehavior.UpdateWithValue);
return elem.rectTransform;
});
}
public static void addFloatSlider(REPOPopupPage parent, string text, string description, System.Action<float> action, float min, float max, int precision, float defaultValue) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOSlider(text, description, action, scrollView, Vector2.zero, min, max, precision, defaultValue, "", "", REPOSlider.BarBehavior.UpdateWithValue);
return elem.rectTransform;
});
}
public static void addStringSlider(REPOPopupPage parent, string text, string description, System.Action<string> action, string[] options, string defaultValue) {
parent.AddElementToScrollView(scrollView => {
var elem = MenuAPI.CreateREPOSlider(text, description, action, scrollView, options, defaultValue, Vector2.zero, "", "", REPOSlider.BarBehavior.UpdateWithValue);
return elem.rectTransform;
});
}
public static void openMainMenu() {
var mainMenu = createMainMenu("R.E.P.O. Admin Menu");
addButton(mainMenu, "Players", () => { navigate(mainMenu, "playerList"); });
addButton(mainMenu, "Spawn", () => { navigate(mainMenu, "spawn"); });
addButton(mainMenu, "Map", () => { navigate(mainMenu, "map"); });
addButton(mainMenu, "Settings", () => { navigate(mainMenu, "settings"); });
addButton(mainMenu, "Credits", () => { navigate(mainMenu, "credits"); });
addButton(mainMenu, "Report a Bug", () => { Application.OpenURL("https://github.com/proferabg/RepoAdminMenu/issues/new?template=bug_report.md"); Application.OpenURL("file://" + Application.persistentDataPath + "/Player.log"); });
openPage(mainMenu, "mainmenu");
}
private static void openPlayerListMenu() {
var playersMenu = createMenu("R.A.M. - Players", "playerList", "mainmenu");
foreach (PlayerAvatar player in SemiFunc.PlayerGetAll()) {
addButton(playersMenu, SemiFunc.PlayerGetName(player), () => { selectedPlayerId = SemiFunc.PlayerGetSteamID(player); navigate(playersMenu, "player"); });
}
openPage(playersMenu, "playerList");
}
private static void openPlayerMenu() {
if (selectedPlayerId == null || SemiFunc.PlayerGetFromSteamID(selectedPlayerId) == null) {
RepoAdminMenu.mls.LogInfo("No player selected");
openPlayerListMenu();
return;
}
PlayerAvatar avatar = SemiFunc.PlayerGetFromSteamID(selectedPlayerId);
var playerMenu = createMenu("R.A.M. - " + SemiFunc.PlayerGetName(avatar), "player", "playerList");
addToggle(playerMenu, "God Mode", (b) => { Settings.toggle(Settings.instance.godModePlayers, avatar.steamID, b); }, Settings.isGod(avatar));
addToggle(playerMenu, "No Death", (b) => { Settings.toggle(Settings.instance.noDeathPlayers, avatar.steamID, b); }, Settings.isNoDeath(avatar));
addToggle(playerMenu, "No Target", (b) => { Settings.toggle(Settings.instance.noTargetPlayers, avatar.steamID, b); }, Settings.isNoTarget(avatar));
addToggle(playerMenu, "No Tumble", (b) => { Settings.toggle(Settings.instance.noTumblePlayers, avatar.steamID, b); }, Settings.isNoTumble(avatar));
addToggle(playerMenu, "Infinite Stamina", (b) => { Settings.toggle(Settings.instance.infiniteStaminaPlayers, avatar.steamID, b); }, Settings.isInfiniteStamina(avatar));
addToggle(playerMenu, "Force Tumble", (b) => { Settings.toggleDictLong(Settings.instance.forcedTumble, avatar.steamID, b); }, Settings.isForceTumble(avatar));
addButton(playerMenu, "Upgrades", () => { navigate(playerMenu, "playerUpgrade"); });
addButton(playerMenu, "Heal", () => { PlayerUtil.healPlayer(avatar); });
addButton(playerMenu, "Kill", () => { PlayerUtil.killPlayer(avatar); });
addButton(playerMenu, "Revive", () => { PlayerUtil.revivePlayer(avatar); });
addButton(playerMenu, "Teleport To Player", () => { PlayerUtil.teleportTo(avatar); });
addButton(playerMenu, "Summon", () => { PlayerUtil.summon(avatar); });
addButton(playerMenu, "Return To Truck", () => { PlayerUtil.returnToTruck(avatar); });
addButton(playerMenu, "Give Crown", () => { PlayerUtil.giveCrown(avatar); });
addButton(playerMenu, "Kick Player", () => {
closePage(playerMenu);
openConfirmMenu("player", "Kick: " + SemiFunc.PlayerGetName(avatar), new Dictionary<string, System.Action> {
{"Yes", () => { PlayerUtil.KickPlayer(avatar); }},
{"No", null}
});
});
addButton(playerMenu, "Ban Player", () => {
closePage(playerMenu);
openConfirmMenu("player", "Ban: " + SemiFunc.PlayerGetName(avatar), new Dictionary<string, System.Action> {
{"Yes", () => {PlayerUtil.BanPlayer(avatar); }},
{"No", null}
});
});
openPage(playerMenu, "player");
}
private static void openPlayerUpgrades() {
if (selectedPlayerId == null || SemiFunc.PlayerGetFromSteamID(selectedPlayerId) == null) {
RepoAdminMenu.mls.LogInfo("No player selected");
openPlayerListMenu();
return;
}
PlayerAvatar avatar = SemiFunc.PlayerGetFromSteamID(selectedPlayerId);
var upgradesMenu = createMenu("R.A.M. - " + SemiFunc.PlayerGetName(avatar) + " - Upgrades", "playerUpgrade", "player");
foreach(KeyValuePair<string, UpgradeUtil.GameUpgrade> upgradePair in UpgradeUtil.GetGameUpgrades()) {
addIntSlider(upgradesMenu, upgradePair.Value.GetName(), "", (v) => { upgradePair.Value.Upgrade(avatar, v); }, 0, Configuration.MaxUpgradeLevel.Value, upgradePair.Value.GetPlayerLevel(avatar));
}
foreach (KeyValuePair<string, PlayerUpgrade> upgradePair in UpgradeUtil.GetModUpgrades()) {
addIntSlider(upgradesMenu, "(Mod) " + upgradePair.Key, "", (v) => { UpgradeUtil.UpgradeLevel(upgradePair.Value, avatar, v); }, 0, Configuration.MaxUpgradeLevel.Value, upgradePair.Value.GetLevel(avatar));
}
openPage(upgradesMenu, "playerUpgrade");
}
private static void openSpawnMenu() {
var spawnerMenu = createMenu("R.A.M. - Spawn", "spawn", "mainmenu");
addButton(spawnerMenu, "Items", () => { navigate(spawnerMenu, "spawnItem"); });
addButton(spawnerMenu, "Valuables", () => { navigate(spawnerMenu, "spawnValuable"); });
addButton(spawnerMenu, "Enemies", () => { navigate(spawnerMenu, "spawnEnemy"); });
openPage(spawnerMenu, "spawn");
}
private static void openSpawnItemsMenu() {
var itemsMenu = createMenu("R.A.M. - Spawn - Items", "spawnItem", "spawn");
foreach (KeyValuePair<string, Item> entry in ItemUtil.getItems()) {
addButton(itemsMenu, entry.Key, () => ItemUtil.spawnItem(entry.Value));
}
openPage(itemsMenu, "spawnItem");
}
private static void openSpawnValuablesMenu() {
var valuablesMenu = createMenu("R.A.M. - Spawn - Valuables", "spawnValuable", "spawn");
addButton(valuablesMenu, "Tiny", () => { navigate(valuablesMenu, "spawnValuableTiny"); });
addButton(valuablesMenu, "Small", () => { navigate(valuablesMenu, "spawnValuableSmall"); });
addButton(valuablesMenu, "Medium", () => { navigate(valuablesMenu, "spawnValuableMedium"); });
addButton(valuablesMenu, "Big", () => { navigate(valuablesMenu, "spawnValuableBig"); });
addButton(valuablesMenu, "Wide", () => { navigate(valuablesMenu, "spawnValuableWide"); });
addButton(valuablesMenu, "Tall", () => { navigate(valuablesMenu, "spawnValuableTall"); });
addButton(valuablesMenu, "Very Tall", () => { navigate(valuablesMenu, "spawnValuableVeryTall"); });
openPage(valuablesMenu, "spawnValuable");
}
private static void openSpawnValuablesTinyMenu() {
var valuablesTinyMenu = createMenu("R.A.M. - Tiny Valuables", "spawnValuableTiny", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getTinyValuables()) {
addButton(valuablesTinyMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesTinyMenu, "spawnValuableTiny");
}
private static void openSpawnValuablesSmallMenu() {
var valuablesSmallMenu = createMenu("R.A.M. - Small Valuables", "spawnValuableSmall", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getSmallValuables()) {
addButton(valuablesSmallMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesSmallMenu, "spawnValuableSmall");
}
private static void openSpawnValuablesMediumMenu() {
var valuablesMediumMenu = createMenu("R.A.M. - Medium Valuables", "spawnValuableMedium", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getMediumValuables()) {
addButton(valuablesMediumMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesMediumMenu, "spawnValuableMedium");
}
private static void openSpawnValuablesBigMenu() {
var valuablesBigMenu = createMenu("R.A.M. - Big Valuables", "spawnValuableBig", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getBigValuables()) {
addButton(valuablesBigMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesBigMenu, "spawnValuableBig");
}
private static void openSpawnValuablesWideMenu() {
var valuablesWideMenu = createMenu("R.A.M. - Wide Valuables", "spawnValuableWide", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getWideValuables()) {
addButton(valuablesWideMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesWideMenu, "spawnValuableWide");
}
private static void openSpawnValuablesTallMenu() {
var valuablesTallMenu = createMenu("R.A.M. - Tall Valuables", "spawnValuableTall", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getTallValuables()) {
addButton(valuablesTallMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesTallMenu, "spawnValuableTall");
}
private static void openSpawnValuablesVeryTallMenu() {
var valuablesVeryTallMenu = createMenu("R.A.M. - Very Tall Valuables", "spawnValuableVeryTall", "spawnValuable");
foreach (KeyValuePair<string, PrefabRef> entry in ValuableUtil.getVeryTallValuables()) {
addButton(valuablesVeryTallMenu, entry.Key, () => ValuableUtil.spawnValuable(entry.Value));
}
openPage(valuablesVeryTallMenu, "spawnValuableVeryTall");
}
private static void openSpawnEnemyMenu() {
var spawnerMenu = createMenu("R.A.M. - Spawn - Enemies", "spawnEnemy", "spawn");
foreach(string enemy in EnemyUtil.getEnemies().Keys) {
addButton(spawnerMenu, enemy, () => EnemyUtil.spawnEnemy(enemy));
}
foreach (string enemy in EnemyUtil.getModEnemies().Keys) {
addButton(spawnerMenu, "(Mod) " + enemy, () => EnemyUtil.spawnEnemy(enemy));
}
openPage(spawnerMenu, "spawnEnemy");
}
private static void openMapMenu() {
var mapMenu = createMenu("R.A.M. - Map Settings", "map", "mainmenu");
foreach(KeyValuePair<string, Level> entry in MapUtil.getMaps()) {
addToggle(mapMenu, entry.Key, (b) => { MapUtil.setMapEnabled(entry.Value, b); }, MapUtil.isMapEnabled(entry.Value));
}
addIntSlider(mapMenu, "Current Level", "", (v) => { RunManager.instance.levelsCompleted = v; }, 1, 500, RunManager.instance.levelsCompleted);
addIntSlider(mapMenu, "Money", "", (v) => { PunManager.instance.SetRunStatSet("currency", v); }, 0, 9999, StatsManager.instance.runStats["currency"]);
addButton(mapMenu, "Map Selector", () => { navigate(mapMenu, "levelSelector"); });
addButton(mapMenu, "Discover Extraction Point", ExtractionPointUtil.discoverNext);
addButton(mapMenu, "Complete Extraction Point", ExtractionPointUtil.complete);
openPage(mapMenu, "map");
}
private static void openLevelSelectorMenu() {
var mapMenu = createMenu("R.A.M. - Map Selector", "levelSelector", "map");
foreach (KeyValuePair<string, Level> entry in MapUtil.getMaps()) {
addButton(mapMenu, entry.Key, () => { MapUtil.changeLevel(entry.Value); });
}
addButton(mapMenu, "Arena", () => { MapUtil.changeLevel(RunManager.instance.levelArena); });
addButton(mapMenu, "Lobby", () => { MapUtil.changeLevel(RunManager.instance.levelLobby); });
addButton(mapMenu, "Shop", () => { MapUtil.changeLevel(RunManager.instance.levelShop); });
openPage(mapMenu, "levelSelector");
}
private static void openSettingsMenu() {
var settingsMenu = createMenu("R.A.M. - Settings", "settings", "mainmenu");
addToggle(settingsMenu, "Infinite Money", (b) => { Settings.UpdateOption(ref Settings.instance.infiniteMoney, !b); Settings.UpdateClients(); }, Settings.instance.infiniteMoney);
addToggle(settingsMenu, "No Break", (b) => { Settings.UpdateOption(ref Settings.instance.noBreak, !b); }, Settings.instance.noBreak);
addToggle(settingsMenu, "No Battery/Ammo Drain", (b) => { Settings.UpdateOption(ref Settings.instance.noBatteryDrain, !b); }, Settings.instance.noBatteryDrain);
addToggle(settingsMenu, "No Traps", (b) => { Settings.UpdateOption(ref Settings.instance.noTraps, !b); }, Settings.instance.noTraps);
addToggle(settingsMenu, "Weak Enemies", (b) => { Settings.UpdateOption(ref Settings.instance.weakEnemies, !b); }, Settings.instance.weakEnemies);
addToggle(settingsMenu, "Deaf Enemies", (b) => { Settings.UpdateOption(ref Settings.instance.deafEnemies, !b); }, Settings.instance.deafEnemies);
addToggle(settingsMenu, "Blind Enemies", (b) => { Settings.UpdateOption(ref Settings.instance.blindEnemies, !b); }, Settings.instance.blindEnemies);
addToggle(settingsMenu, "Boom Hammer", (b) => { Settings.UpdateOption(ref Settings.instance.boomhammer, !b); }, Settings.instance.boomhammer);
addToggle(settingsMenu, "Friendly Duck", (b) => { Settings.UpdateOption(ref Settings.instance.friendlyDuck, !b); }, Settings.instance.friendlyDuck);
addToggle(settingsMenu, "Upgrade In Shop", (b) => { Settings.UpdateOption(ref Settings.instance.useShopUpgrades, !b); }, Settings.instance.useShopUpgrades);
openPage(settingsMenu, "settings");
}
private static void openCreditsMenu() {
var creditsMenu = createMenu("R.A.M. - Credits", "credits", "mainmenu");
addLabel(creditsMenu, "Repo Admin Menu by");
addLabel(creditsMenu, " proferabg ");
addLabel(creditsMenu, "");
addLabel(creditsMenu, "Special thanks to:");
addLabel(creditsMenu, " - REPOrium_Team");
addLabel(creditsMenu, " - nickklmao");
addLabel(creditsMenu, " - Godji");
addLabel(creditsMenu, " - Zehs");
addLabel(creditsMenu, "");
addLabel(creditsMenu, "Repo Admin Menu © 2025");
openPage(creditsMenu, "credits");
}
private static void openConfirmMenu(string currentMenu, string message, Dictionary<string, System.Action> options) {
var confirmMenu = createMenu("R.A.M. - Confirm", "confirm", "player");
confirmMenu.closeMenuOnEscape = false;
addLabel(confirmMenu, message);
addLabel(confirmMenu, "");
foreach (KeyValuePair<string, System.Action> option in options) {
addButton(confirmMenu, option.Key, () => { if(option.Value != null) option.Value.Invoke(); navigate(confirmMenu, currentMenu); });
}
openPage(confirmMenu, "confirm");
}
public static string getSelectedPlayer() {
return selectedPlayerId;
}
}
}