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mention heigthmaps problem with opt
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README.md

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@@ -30,6 +30,8 @@ else:
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snd = pygame.mixer.Sound("sound.wav") # or .WAV, .mp3, .MP3, etc.
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```
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if you have heightmaps in your assets use `--no_opt` to prevent png recompression.
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if you want to keep pixelated look whatever the device screen size is use:
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```py
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import sys, platform

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