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index.js
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const { app, BrowserWindow, ipcMain } = require('electron')
const path = require('path');
const obsRecorder = require('./obsRecorder');
app.setPath('userData', path.join(app.getPath('appData'), 'obs_node_example'));
if (process.argv.includes('--clearCacheDir')) {
rimraf.sync(app.getPath('userData'));
}
// Replace with ipcMain.handle when obs-studio-node will be ready to work on recent versions of Electron.
// See https://github.com/stream-labs/obs-studio-node/issues/605
ipcMain.on('recording-start', (event) => {
obsRecorder.start();
event.returnValue = { recording: true };
});
ipcMain.on('recording-stop', (event) => {
obsRecorder.stop();
event.returnValue = { recording: false };
});
app.on('will-quit', obsRecorder.shutdown);
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 800,
height: 600,
autoHideMenuBar: false,
webPreferences: {
nodeIntegration: true
}
});
ipcMain.on('showSourceInfo', (event, bounds) => {
event.returnValue = obsRecorder.showSourceInfo(bounds);
});
ipcMain.on('getAllScene', (event) => {
event.returnValue = obsRecorder.getAllScene();
});
ipcMain.on('getALlCameras', (event) => {
event.returnValue = obsRecorder.getALlCameras();
});
ipcMain.on('getSetting', (event, bounds) => {
event.returnValue = obsRecorder.getSetting(bounds);
});
ipcMain.on('selectDisPlay', (event, bounds) => {
event.returnValue = obsRecorder.selectDisPlay(bounds);
});
ipcMain.on('recording-init', (event) => {
obsRecorder.initialize(win);
event.returnValue = true;
});
ipcMain.on('preview-init', (event, bounds) => {
event.returnValue = obsRecorder.setupPreview(win, bounds);
});
ipcMain.on('preview-bounds', (event, bounds) => {
event.returnValue = obsRecorder.resizePreview(bounds);
});
// and load the index.html of the app.
win.loadFile('index.html');
// Open the DevTools.
win.webContents.openDevTools();
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.