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enhancementNew feature or requestNew feature or request
Description
Description
Implement a boss battle feature that triggers after the player successfully completes level 10.
Requirements
Boss Spawn Conditions
- Trigger boss spawn after all UFOs are destroyed at level 10
- Player must complete level 10 within the time limit
- Stop the countdown timer when boss battle begins
Boss Characteristics
- Boss sprite should be 5x larger than regular UFOs
- Boss moves freely on both X and Y axes
- Boss must remain within viewport boundaries at all times
- Boss shoots missiles directly downward (straight down trajectory)
Combat Mechanics
- Direct hit from boss missile = instant game over
- Physical collision between boss and player spaceship = instant game over
- 20 hits will kill the boss
Technical Implementation
- Create boss sprite/graphics (5x scale)
- Add missile shooting behavior for boss
- Implement collision detection between:
- Boss missiles and player
- Boss and player
- Add game over trigger for both collision types
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enhancementNew feature or requestNew feature or request