Skip to content

Does this work with UObjects & Blueprint actors? #5

@ItsCubeTime

Description

@ItsCubeTime

Looking for a way to serialize BP created variables to a simple FString or bytes array that I can store to disk - json sounds nice but its in my case not a requirement (although, a humanly readable format like json would be preferred).

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions