The library provides comprehensive error handling and validation across all components:
- Error Detection and Handling
- Input Validation
- Resource Management
- Performance Validation
// Define error types
typedef enum {
ERROR_NONE = 0,
ERROR_INVALID_PARAM = -1,
ERROR_MEMORY = -2,
ERROR_HARDWARE = -3,
ERROR_QUANTUM = -4,
ERROR_NETWORK = -5,
ERROR_TIMEOUT = -6,
ERROR_RESOURCE = -7,
ERROR_STATE = -8,
ERROR_INITIALIZATION = -9,
ERROR_VALIDATION = -10
} error_code_t;// Initialize error context
error_context_t context = {
.error_code = ERROR_NONE,
.error_message = "",
.file = __FILE__,
.line = __LINE__,
.function = __func__,
.severity = SEVERITY_ERROR
};
// Set error handler
set_error_handler(&context, custom_error_handler);
// Error handling example
result = operation_with_error_handling(&context);
if (result != ERROR_NONE) {
handle_error(&context, result);
}// Validate parameters
validation_result_t validate_parameters(const void* params) {
validation_context_t ctx = {
.validation_level = VALIDATION_STRICT,
.enable_warnings = true,
.log_invalid = true
};
// Type checking
if (!is_valid_type(params, expected_type)) {
set_validation_error(&ctx, "Invalid parameter type");
return VALIDATION_TYPE_ERROR;
}
// Range checking
if (!is_in_range(params)) {
set_validation_error(&ctx, "Parameter out of range");
return VALIDATION_RANGE_ERROR;
}
// Format validation
if (!has_valid_format(params)) {
set_validation_error(&ctx, "Invalid parameter format");
return VALIDATION_FORMAT_ERROR;
}
return VALIDATION_SUCCESS;
}// Validate system resources
resource_validation_t validate_resources() {
resource_context_t ctx = {
.check_memory = true,
.check_gpu = true,
.check_quantum = true,
.check_network = true
};
// Memory validation
if (!has_sufficient_memory(&ctx)) {
return RESOURCE_INSUFFICIENT_MEMORY;
}
// GPU validation
if (!has_required_gpu_capabilities(&ctx)) {
return RESOURCE_INSUFFICIENT_GPU;
}
// Quantum validation
if (!has_quantum_resources(&ctx)) {
return RESOURCE_NO_QUANTUM;
}
return RESOURCE_VALIDATION_SUCCESS;
}// Configure recovery system
recovery_config_t config = {
.max_retries = 3,
.retry_delay = 1000, // ms
.escalation_policy = ESCALATE_TO_FALLBACK,
.enable_logging = true
};
// Initialize recovery system
initialize_recovery_system(&config);
// Recovery example
result = operation_with_recovery();
if (is_recoverable_error(result)) {
recover_from_error(result);
}// Manual error recovery
void handle_error_manually(error_code_t error) {
switch (error) {
case ERROR_MEMORY:
free_unused_resources();
retry_operation();
break;
case ERROR_HARDWARE:
reset_hardware();
reinitialize_system();
break;
case ERROR_QUANTUM:
switch_to_classical_mode();
break;
default:
log_unhandled_error(error);
abort_operation();
}
}// Configure runtime validation
runtime_validation_t config = {
.check_performance = true,
.check_accuracy = true,
.check_stability = true,
.log_violations = true
};
// Initialize validation
initialize_runtime_validation(&config);
// Validation example
validation_result_t result = validate_runtime_metrics();
if (result != VALIDATION_SUCCESS) {
handle_validation_failure(result);
}// Configure resource monitoring
monitoring_config_t config = {
.monitor_memory = true,
.monitor_gpu = true,
.monitor_quantum = true,
.sampling_interval = 100 // ms
};
// Start monitoring
start_resource_monitoring(&config);
// Check resource usage
resource_metrics_t metrics;
get_resource_metrics(&metrics);
if (metrics.memory_usage > MEMORY_THRESHOLD) {
handle_memory_pressure();
}-
Error Handling
- Always check return values
- Use appropriate error types
- Implement recovery strategies
- Log error conditions
-
Input Validation
- Validate all parameters
- Check value ranges
- Verify data formats
- Handle invalid input
-
Resource Management
- Monitor resource usage
- Implement cleanup
- Handle resource exhaustion
- Track allocations
-
Performance Validation
- Monitor runtime metrics
- Track resource usage
- Validate results
- Log performance issues
// Configure error logging
logging_config_t config = {
.log_level = LOG_LEVEL_DEBUG,
.log_file = "error.log",
.max_file_size = 10 * 1024 * 1024, // 10MB
.enable_rotation = true
};
// Initialize logging
initialize_error_logging(&config);// Log error with context
void log_error_with_context(error_context_t* ctx) {
log_entry_t entry = {
.timestamp = get_current_time(),
.error_code = ctx->error_code,
.message = ctx->error_message,
.severity = ctx->severity,
.stack_trace = get_stack_trace()
};
log_error_entry(&entry);
}// Get error statistics
error_stats_t stats;
get_error_statistics(&stats);
printf("Total Errors: %d\n", stats.total_errors);
printf("Recovered: %d\n", stats.recovered_errors);
printf("Unhandled: %d\n", stats.unhandled_errors);// Analyze error patterns
error_analysis_t analysis;
analyze_error_patterns(&analysis);
printf("Most Common Error: %s\n", analysis.most_common);
printf("Average Recovery Time: %.2f ms\n", analysis.avg_recovery_time);
printf("Error Distribution:\n%s\n", analysis.distribution);// Initialize error handling system
error_system_config_t config = {
.enable_logging = true,
.enable_recovery = true,
.enable_monitoring = true,
.enable_analysis = true
};
// Start error handling system
initialize_error_system(&config);// Cleanup error handling resources
void cleanup_error_system() {
// Stop monitoring
stop_error_monitoring();
// Flush logs
flush_error_logs();
// Free resources
cleanup_error_resources();
// Reset state
reset_error_system();
}