diff --git a/en/manual/ui/add-a-ui-to-a-scene.md b/en/manual/ui/add-a-ui-to-a-scene.md index d7e21f0f3..510c28452 100644 --- a/en/manual/ui/add-a-ui-to-a-scene.md +++ b/en/manual/ui/add-a-ui-to-a-scene.md @@ -85,6 +85,7 @@ public void InitializeUI() | Snap text | If selected, the UI text is snapped to the closest pixel | Fixed size | Gets or sets the value indicating whether the UI should always be a fixed size on screen (eg a component with a height of 1 will use 0.1 of the screen). **Note:** This feature doesn't work in the current version of Stride | Render group | The [render group](../graphics/graphics-compositor/render-groups-and-masks.md) the UI uses +| Render order | Controls draw order when multiple UI components overlap. Lower values render first (behind), higher values render on top. Default is 0. ## UI scripts