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No particles or mesh in blender #109

@OmidGhotbi

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@OmidGhotbi

No particles or mesh in the blender, also I need to mention the caches are empty, in the blender the process seems to work fine, and in the console debugger, and no sign of error. i think this happened after Taichi 1.7 not sure
Console log:
Field index 2 not int32, casting into int32 implicitly
.[W 04/10/24 15:57:59.341 17656]
File "C:\Blender Foundation\Blender 3.4\3.4python\lib\site-packages\taichi_kernels.py", line 273, in snode_deactivate_dynamic:
deactivate(b, I)
^^^^^^^^^^^^^^^^
Field index 1 not int32, casting into int32 implicitly
[W 04/10/24 15:57:59.503 17656]
File "C:\Blender Foundation\Blender 3.6\3.6\python\lib\site-packages\taichi_kernels.py", line 267, in snode_deactivate:
deactivate(b, I)

Field index 2 not int32, casting into int32 implicitly
......................................................
[]
Frame: 1
.......................................................
[]
Frame: 2
.......................................................
[]
Frame: 3
.......................................................
[]
Frame: 4
.......................................................
[]
Frame: 5
.......................................................

but at the end all of the cache files are 0kb except the particles_00000#.bin with 1KB, they are all empty.

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