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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Quantum Echo Chamber - TheFirstSpark Prototype</title>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-SKL8XQ51ZH"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-SKL8XQ51ZH');
</script>
<style>
body { font-family: Arial, sans-serif; background: #000; color: #fff; text-align: center; padding: 20px; }
#chamber { width: 400px; height: 400px; margin: 20px auto; border: 1px solid #fff; }
input, button { margin: 10px; padding: 10px; }
#output { margin-top: 20px; }
</style>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
</head>
<body>
<h1>Quantum Echo Chamber</h1>
<p>Enter your intention below to generate a quantum echo.</p>
<input type="text" id="intention" placeholder="e.g., I seek abundance">
<button onclick="generateEcho()">Echo Intention</button>
<div id="chamber"></div>
<div id="output"></div>
<script>
// Setup Three.js scene for visuals
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, 1, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(400, 400);
document.getElementById('chamber').appendChild(renderer.domElement);
const geometry = new THREE.TorusKnotGeometry(10, 3, 100, 16);
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00, wireframe: true });
const knot = new THREE.Mesh(geometry, material);
scene.add(knot);
camera.position.z = 50;
function animate() {
requestAnimationFrame(animate);
knot.rotation.x += 0.01;
knot.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
// Audio setup
const audioCtx = new (window.AudioContext || window.webkitAudioContext)();
function generateTone(frequency, duration) {
const oscillator = audioCtx.createOscillator();
oscillator.type = 'sine';
oscillator.frequency.setValueAtTime(frequency, audioCtx.currentTime);
oscillator.connect(audioCtx.destination);
oscillator.start();
setTimeout(() => oscillator.stop(), duration * 1000);
}
// Main function to process intention
function generateEcho() {
const intention = document.getElementById('intention').value.trim();
if (!intention) return alert('Enter an intention!');
// Simple "AI" processing: evolve intention (in real version, integrate with NLP API)
const themes = intention.toLowerCase().split(' ').filter(word => word.length > 3);
const quantumAffirmation = `I am entangled with infinite ${themes[0] || 'possibilities'}.`;
// Visual echo: change color based on input
const color = intention.length % 2 === 0 ? 0xff0000 : 0x0000ff;
knot.material.color.setHex(color);
// Audio echo: play binaural beat (simplified)
generateTone(440, 2); // Left ear tone
setTimeout(() => generateTone(450, 2), 100); // Right ear offset for beat
// Text output
document.getElementById('output').innerHTML = `
<h2>Quantum Affirmation:</h2>
<p>${quantumAffirmation}</p>
<p>Echo Strength: ${Math.round(Math.random() * 100)}% (Track over sessions)</p>
`;
}
</script>
</body>
</html>