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Oculus Linux Support #23

@samskillman

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@samskillman

Hi,
With the 0.4.3 Oculus SDK, I attempted to link up the Linux build with the oculus branch on this repo. It seems like there were some API changes on the Oculus side, which I think I managed to fix. Right now I'm segfaulting after clicking something like the VR button on the quake test page, or just loading up a webvr enabled page. It looks like currently it segfaults at /gecko-dev/dom/vr/VRDevice.cpp:286 due to mParent being unallocated I think. Here is the traceback: http://pastebin.com/z5pJ2Mgt

Anyways, I've got about a 10 line diff to get it this far which I'd be happy to PR if it would help.

Otherwise, is there anyone working on adding Linux support? I'd be happy to test things out.

Thanks!

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