Don’t make photorealistic games
Avoid using post-processing [guide]
Adjust [Unity specific] project settings
Toggle GPU instancing on materials
Combine your meshes [suggested tool]
Consider using Google Seurat [video guide, binaries for Seurat]
Use Amplify Imposters tool [suggested tool]
Use static lightning [video guide]
Set up occlusion culling [video guide]
Be ready to remove detail to stay performant
Use More Effective Coroutines tool (if your project uses a lot of coroutines) [suggested tool]
Profile often [video guide]
Start learning Unity’s C# job system [video guide]
Use texture atlasing [video guide]
- 코드 : https://github.com/googlevr/seurat
- 캡쳐 볼륨이랑 같이쓰면!! https://www.youtube.com/watch?v=FTI_79f02Lg
- seurat-pipeline-msvc2017-x64.exe 빌드파일은 https://github.com/ddiakopoulos/seurat/releases
- unity plugin: https://github.com/googlevr/seurat-unity-plugin
./seurat-pipeline-msvc2017-x64.exe -input_path=manifest.json -output_path=D:\path\test -triangle_count=10000
- 이건 여러개 텍스쳐 묶어서 드로콜 줄이는거
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https://github.com/Real-Serious-Games/Unity-Android-Plugin-Example
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c++ in windows? https://github.com/wm4n/unity-cpp-lib
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c++ in windows and android https://github.com/Meach/UnitySimpleNativeLibrary
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android ndk https://github.com/googlesamples/android-ndk/tree/master-ndkbuild
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android aar sample with so https://github.com/forexample/android-aar-simple
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Difference between static and shared libraries? https://stackoverflow.com/questions/2649334/difference-between-static-and-shared-libraries
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unity tutorial https://docs.unity3d.com/Manual/AndroidNativePlugins.html
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tutorial codelabs https://codelabs.developers.google.com/codelabs/android-studio-cmake/#2
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tutorial on android dev https://developer.android.com/studio/projects/gradle-external-native-builds
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unity android c (korean)
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android cmake https://github.com/taka-no-me/android-cmake
- Good Tutorial!!! https://channel9.msdn.com/Blogs/2p-start/Combining-Windows-10-features-with-Unity-games-in-your-own-plugin
- websocket sharp with UWP :
- JSON NET - based on Newton Json https://assetstore.unity.com/packages/tools/input-management/json-net-for-unity-11347
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riffle effect : https://github.com/keijiro/RippleEffect
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wave effect
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glowing effect
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effect pack : https://www.youtube.com/watch?v=Wqj7hXePTn8 좋은 것 많음
- 매뉴얼 없는듯 : https://www.youtube.com/watch?v=tm33_ckaY5w&feature=youtu.be 참고..
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fireball 같은 느낌
- 맵 스트리밍: SECTR https://assetstore.unity.com/packages/tools/terrain/sectr-complete-2019-144433
- 무기 https://www.assetstore.unity3d.com/kr/#!/content/19365
- 자동차 https://www.assetstore.unity3d.com/kr/#!/content/51082
- 캐쥬얼 게임 https://www.assetstore.unity3d.com/kr/#!/content/43863
- 자동차 https://www.assetstore.unity3d.com/kr/#!/content/34404
- 탁구 받기 https://www.assetstore.unity3d.com/kr/#!/content/47894
- 비행기 https://www.assetstore.unity3d.com/kr/#!/content/50239
- 캐쥬얼 게임 https://www.assetstore.unity3d.com/kr/#!/content/31172
- 비행기 https://www.assetstore.unity3d.com/kr/#!/content/44792
- 레이싱 https://www.assetstore.unity3d.com/kr/#!/content/22615
- infinite runner https://www.assetstore.unity3d.com/kr/#!/content/51328
- VR 컨텐츠 (심플) https://www.assetstore.unity3d.com/kr/#!/content/64131