Add minimum online checks for a server to be considered online #236
+216
−55
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This is a feature I need my backend servers start replying before initialization is complete and creates problems if a player joins too fast, this is a way to prevent that from happening, since with this along with the checkDelay allows me to set how much time to wait after the server is online.
Let me know if you want me to make any changes, one I would probably do is make
QueueTestUtils.onlineServersreturn aSupplierand on the tests replaceSet<String> onlineServerswithvar onlineServers