Issue #424 - Fixed city name cycling #852
Merged
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City names will be reused now if player prompted a plant but cancelled. The proposed city name will now be the earliest entry in a civilization's city names that is not currently used by a city, following Civ 3 naming conventions for new loops over the cities (i.e. Athens, New Athens, Athens 2, New Athens 2, etc)
The property
int cityNameIndexis no longer used in thePlayerclass (or anywhere else from what I could tell), but I left in since there appear to be many references throughout the codebase assigning cityNameIndex when instantiating Player objects, and I didn't want to do anything destructive at this time.