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Binary file added PROJ3_WIN/565Rasterizer.sdf
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2 changes: 2 additions & 0 deletions PROJ3_WIN/565Rasterizer/565Rasterizer.vcxproj
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<CudaCompile>
<CompileOut>$(ProjectDir)$(Platform)/$(Configuration)/%(Filename)%(Extension).obj</CompileOut>
<Include>C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include;C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C/common/inc;../shared/glew/includes;../shared/freeglut/includes</Include>
<GPUDebugInfo>true</GPUDebugInfo>
<CodeGeneration>compute_20,sm_20</CodeGeneration>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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18 changes: 18 additions & 0 deletions Project Readme.md
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CUDA RASTERIZER


FEATURES IMPLEMENTED:

- I have completed all the necessary parts of the project.
- In the 3 additional features, I have implemented interpolated colors, back-face culling and scissor test.
- Camera position, light position, light color, rectangle for the scissor test can be modified in the function cudaRasterizeCore().


SCREENSHOTS:

- Screenshots of the renders are in the 'renders' directory.


BLOG POST:

experiencetheforce.blogspot.com
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