Releases: CodeRedModding/CodeRed-Launcher
v2.6.9
📚 Module Changelog (v2.6.9)
- Removed the
garage_patch_invisiblesetting as its no longer needed as of the last Rocket League update. - Fixed the
interface_auto_limit_fpssetting not restoring your original fps on next boot if you closed the game while it was unfocused. - Fixed key binds to custom aliases or sequences not saving after restarting your game.
- Fixed a rare bug that caused custom banners to sometimes get recolored by the game.
- Minor internal bug fixes and safety improvements related to loadout codes.
🚀 Launcher Changelog (v1.4.4)
- Added a custom caching system for web requests due to GitHubs new rate limits, this should fix possible issues with downloading version info.
- Remade the internal logging system to have a lot more detail.
- Internal code refactoring and memory optimizations.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.8
📚 Module Changelog (v2.6.8)
- For first time users, the dashboard and terminal windows will now automatically be opened upon first injection.
- Added the new
DFH Stadium (10th Anniversary)map to Discord rich presence integration and the main menu background changer. - Added a new setting
imgui_scanner_limit, which lets you pick the limit of how many functions can be displayed in the function scanner at once. - Changed the textbox in the sequence editor window to be a searchable combobox, so you don't have to manually type out commands or settings.
- Remade the custom alias and keybind windows both visually and internally, they now function similar to the new sequence window.
- Fixed not being able to call an already existing sequence from another custom sequence.
- Lots of code refactoring and changes to the internal framework.
- Updated the internal SDK to the latest version of Rocket League.
🚀 Launcher Changelog (v1.4.4)
- Added a custom caching system for web requests due to GitHubs new rate limits, this should fix possible issues with downloading version info.
- Remade the internal logging system to have a lot more detail.
- Internal code refactoring and memory optimizations.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.7
📚 Module Changelog (v2.6.7)
- Added a new setting
imgui_scanner_origin, which lets you see where a function was called from (ProcessEvent, ProcessInternal, or CallFunction). - Remade the function scanner window both visually and internally to be much more optimized, as well as added a new settings tab to it.
- Remade the sequence window in the bindings tab to be easier to use, sequences let you bind multiple commands or actions to a single custom command.
- Fixed a crash that happened if you used any of the custom chat commands in modes that didn't have a chat, such as freeplay or custom training.
- Fixed a rare bug that caused CodeRed to think your account was cabined before you logged into the game.
- Additional internal memory optimizations and bug fixes.
🚀 Launcher Changelog (v1.4.4)
- Added a custom caching system for web requests due to GitHubs new rate limits, this should fix possible issues with downloading version info.
- Remade the internal logging system to have a lot more detail.
- Internal code refactoring and memory optimizations.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.6
📚 Module Changelog (v2.6.6)
- Added new context menu strips for properties in the reflector window, which let you copy their name, offset, and value.
- Added a new setting
flip_indicator_unlimited_color, which lets you pick the color of the flip indicator if you have unlimited flips enabled. - Remade the matchmaker window internally to be fully dynamic and update playlists in real time, instead of relying on hardcoded playlist ids and names.
- Updated the internal API to accommodate GitHub's new rate limits of only one request per minute, this fix issues with appearing offline due to no API responses.
- Fixed the function scanner not splitting strings by commas properly as of the last update.
- Internal memory improvements, as well as optimizations to ImGui rendering code.
🚀 Launcher Changelog (v1.4.4)
- Added a custom caching system for web requests due to GitHubs new rate limits, this should fix possible issues with downloading version info.
- Remade the internal logging system to have a lot more detail.
- Internal code refactoring and memory optimizations.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.5
📚 Module Changelog (v2.6.5)
- Added a new setting
imgui_reflector_no_tarray, which disables reading from TArrays completely in the reflector window. - Fixed a crash with the reflector window related to calculating missed offsets for some specific structs.
- Fixed the
imgui_reflector_no_readsetting not working in some scenarios. - Updated the internal SDK to the latest version of Rocket League.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.4
📚 Module Changelog (v2.6.4)
- Renamed the texture browser window from
texturestotexture_browser. - Renamed the
manager_display_injectionsetting toimgui_notification_injection. - Fixed a rare bug related to calculating split screen players mmr at the start of games.
- Fixed a crash with the thumbnail renderer related to the
thumbnail_auto_garbagesetting. - Fixed a bug with the session tracker saying casual mmr instead of ranked for certain playlists.
- Fixed training pack codes not showing up in the online / automation tab in the dashboard properly.
- Fixed CodeRed failing to validate global objects if you had hundreds of thousands of items in your inventory.
- Various other bug fixes and improvements related to the thumbnail renderer.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.3
📚 Module Changelog (v2.6.3)
- Added the new
Force Fieldmap andCar Warsplaylist to custom Discord Rich Presence info. - Added two new commands,
play_random_soundandplay_random_sound_async, which pick a random.wavfile from a given folder and plays it. - Added a widget in the settings tab for the
imgui_reflector_array_limitsetting, which sets the limit for reading and displaying values from TArrays. - Added a new context menu option for TArrays in the reflector window that let you copy the contents of TArrays to your clipboard.
- Fixed the search box in the texture browser window being case sensitive when it shouldn't be.
- Fixed the
interface_menu_backgroundsetting not resetting to default properly.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.2
📚 Module Changelog (v2.6.2)
- Fixed a bug causing custom player names to not send a filter request, causing them to never apply.
- Internal code refactoring and optimizations related to injection and initializing classes.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.1
📚 Module Changelog (v2.6.1)
- Added custom avatars back as an experimental feature, if you encounter any crashes please report them to the Discord server.
- Fixed a crash that happened after closing the game, causing log info to be printed to your clipboard.
- Fixed the CodeRed logo in custom Discord Rich Presence sometimes using holiday logos for wrong dates.
- Fixed the reflector window not finding instances if you didn't toggle a setting off an on first.
- Fixed some quirkiness with custom player names on the main menu.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.
📦 Download
If this is your first time using CodeRed, you can click this link to download the installer!
Want to fully remove CodeRed from your system? Click this link to download the uninstaller.
v2.6.0
📚 Module Changelog (v2.6.0)
- Added a new command
database_dump_content, which converts and dumps the values from ContentMap to usable AES decryption keys. - Added a
Settingstab in the reflector window and converted all the checkbox options to actual settings, so they retain their value. - Fixed some products rendering with either missing or wrong textures on them with the thumbnail renderer.
- Remade the
Discord Blurplestyle to match Discords new default color scheme. - Lots of internal code refactoring and bug fixes.
🚀 Launcher Changelog (v1.4.3)
- Added an exception handling check for reading the
Launch.logfile when grabbing version info. - Minor spelling changes throughout the UI.
📌 System Requirements
1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 9.0 runtime installed to use the launcher.