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3 changes: 3 additions & 0 deletions assets/items/chip_card.png
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34 changes: 34 additions & 0 deletions assets/items/chip_card.png.import
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3 changes: 3 additions & 0 deletions assets/obstacles/well.png
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34 changes: 34 additions & 0 deletions assets/obstacles/well.png.import
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3 changes: 3 additions & 0 deletions assets/sprites/BigTree.ShrubberyAnimation.png
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34 changes: 34 additions & 0 deletions assets/sprites/BigTree.ShrubberyAnimation.png.import
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3 changes: 3 additions & 0 deletions assets/sprites/ScientistAnimWithBucket.png
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34 changes: 34 additions & 0 deletions assets/sprites/ScientistAnimWithBucket.png.import
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4 changes: 2 additions & 2 deletions assets/sprites/SoldierAnimationsFull.png
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2 changes: 1 addition & 1 deletion assets/sprites/SoldierAnimationsFull.png.import
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Expand Up @@ -2,7 +2,7 @@

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3 changes: 3 additions & 0 deletions assets/sprites/Unconscious.png
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34 changes: 34 additions & 0 deletions assets/sprites/Unconscious.png.import
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3 changes: 3 additions & 0 deletions assets/tilemaps/River.png
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34 changes: 34 additions & 0 deletions assets/tilemaps/River.png.import
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2 changes: 1 addition & 1 deletion assets/tilemaps/caveTileset.png.import
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

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Expand Down
42 changes: 42 additions & 0 deletions scenes/levels/BigTree/insideBigTree.tscn
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CustomOverrideMessage = "You've found a Chipcard. Seems to work like a key to some door. "

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4 changes: 2 additions & 2 deletions scenes/levels/ButtonControl.cs
Original file line number Diff line number Diff line change
Expand Up @@ -236,10 +236,10 @@ private async void DisplayResponse(string response, int allyNumber)
await TypeWriterEffect(response, label);
}

private void HandleResponse(string response)
private void HandleResponse(string response, object ally)
{
// Handle the response received from the chat
int activeAlly = CurrentCamera;
//DisplayResponse(response, activeAlly);
DisplayResponse(response, activeAlly);
}
}
4 changes: 2 additions & 2 deletions scenes/levels/CaveTileset.tres
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
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Expand Down Expand Up @@ -559,7 +559,7 @@ texture_region_size = Vector2i(32, 32)
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Expand Down
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