Implementing an algorithm to find and dye the backbone of RGG(random geometric graph)
-v <vertices number> -d <average degree>
-sphere -disk or -square
If you find any bugs, please contact me on hanzhoutang@gmail.com
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Implementing an algorithm to find and dye the backbone of RGG(random geometric graph)
-v <vertices number> -d <average degree>
-sphere -disk or -square
If you find any bugs, please contact me on hanzhoutang@gmail.com