import turtle
if name == 'main': # Click in the righthand window to make it active then use your arrow game = True screen = turtle.Screen()
screen.setup(400, 400)
screen.bgcolor("white") t = turtle.Turtle()
turtle.penup() t.penup() turtle.home() turtle.setx(-100) t.setx(100) t.sety(0) turtle.sety(0) while(game): turtle.penup()
move_speed = 1
turn_speed = 5
def forward():
turtle.forward(move_speed)
def backward():
turtle.backward(move_speed)
def left():
turtle.left(turn_speed)
def right():
turtle.right(turn_speed)
turtle.penup()
turtle.speed(0)
screen.onkey(forward, "w")
screen.onkey(backward, "s")
screen.onkey(left, "a")
screen.onkey(right, "d")
screen.listen()
move_speed = 1
turn_speed = 5
def forward():
t.forward(move_speed)
def backward():
t.backward(move_speed)
def left():
t.left(turn_speed)
def right():
t.right(turn_speed)
t.penup()
t.speed(0)
#t.home()
screen.onkey(forward, "Up")
screen.onkey(backward, "Down")
screen.onkey(left, "Left")
screen.onkey(right, "Right")
screen.listen()
if ((turtle.xcor()-8)< t.xcor() and t.xcor()<(turtle.xcor()+8)):
if ((turtle.ycor()-8)< t.ycor() and t.ycor()<(turtle.ycor()+8)):
print("game over player 1")
t.hideturtle()
turtle.hideturtle()
game=False