Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions docs/Development/ModdingGuides/Animations.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ This guide will be written for Blender, but it can be followed very easily in th

- [UE Viewer](https://www.gildor.org/en/projects/umodel)
- [Unreal Engine](https://www.unrealengine.com/en-US/download) (4.27.2)
- [Animation Fix](https://cdn.discordapp.com/attachments/797693369307496498/909972913766150144/anim-newfix.7z)
- [Animation Fix](https://cdn.discordapp.com/attachments/969978082440146975/1067486089553641583/TamashSkeletonAnimFix.7z)

### For Blender Users

Expand Down Expand Up @@ -200,4 +200,4 @@ For example, if I was putting an animation over M_PointTo, I would open AM_M_Poi

![](/img/screenshots/Animations-Project/Animations-ParticlePreview.png)

*[DBD]: Dead by Daylight
*[DBD]: Dead by Daylight