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Update Resonating Shrine to grant max charges instead of per-charge bonuses#9518

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EtherealCarnivore wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
EtherealCarnivore:resonating-shrine-max-charges
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Update Resonating Shrine to grant max charges instead of per-charge bonuses#9518
EtherealCarnivore wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
EtherealCarnivore:resonating-shrine-max-charges

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3.28 changed Resonating Shrine. Instead of granting bonuses per power/frenzy/endurance charge, it now grants +1 to maximum of each charge type. Charge generation on hit and kill is unchanged.

Old behaviour (removed):

  • 50% increased Crit Chance per Power Charge
  • 4% increased Attack/Cast Speed per Frenzy Charge
  • 4% more Damage per Frenzy Charge
  • 4% Phys/Ele Damage Reduction per Endurance Charge
  • 5% increased Damage per charge

New behaviour:

  • +1 to Maximum Power Charges
  • +1 to Maximum Frenzy Charges
  • +1 to Maximum Endurance Charges

Updated CalcPerform.lua (mods) and ConfigOptions.lua (tooltip). Shrine effect scaling still applies via shrineEffectMod, same as other shrines.

Full test suite passes (194/194, the 1 failure is a pre-existing trade query ordering flake).

…onuses

3.28 changed Resonating Shrine from granting bonuses per charge type
to granting +1 maximum power, frenzy and endurance charge. Charge
generation on hit/kill is unchanged.
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