Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -7517,7 +7517,7 @@ c["Anger has 50% increased Aura Effect while at maximum Endurance Charges"]={{[1
c["Anger has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil}
c["Anger has 60% increased Aura Effect"]={{[1]={[1]={includeTransfigured=true,skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}
c["Anger has no Reservation"]={{[1]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Anger",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil}
c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={{[1]={[1]={includeTransfigured=true,skillName="Animate Guardian",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="Multiplier",var="AnimatedWeapon"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}}},nil}
c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={{[1]={[1]={includeTransfigured=true,skillName="Animate Guardian",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",stat="ActiveAnimatedWeaponLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}}},nil}
c["Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage"]={nil,"Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage "}
c["Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage You cannot have Non-Animated, Non-Manifested Minions"]={nil,"Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage You cannot have Non-Animated, Non-Manifested Minions "}
c["Animated and Manifested Minions' Melee Strikes deal Splash"]={nil,"Animated and Manifested Minions' Melee Strikes deal Splash "}
Expand Down
6 changes: 6 additions & 0 deletions src/Data/SkillStatMap.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1974,6 +1974,12 @@ return {
["base_number_of_skeletons_allowed"] = {
mod("ActiveSkeletonLimit", "BASE", nil),
},
["base_number_of_animated_weapons_allowed"] = {
mod("ActiveAnimatedWeaponLimit", "BASE", nil),
},
["base_number_of_support_ghosts_allowed"] = {
mod("ActivePhantasmLimit", "BASE", nil),
},
["base_number_of_raging_spirits_allowed"] = {
mod("ActiveRagingSpiritLimit", "BASE", nil),
},
Expand Down
14 changes: 0 additions & 14 deletions src/Data/Skills/act_dex.lua
Original file line number Diff line number Diff line change
Expand Up @@ -207,9 +207,6 @@ skills["AnimateWeapon"] = {
["attack_maximum_added_physical_damage_for_ethereal_blades"] = {
mod("MinionModifier", "LIST", { mod = mod("PhysicalMax", "BASE", nil, 0, KeywordFlag.Attack, { type = "ActorCondition", actor = "parent", var = "AnimatingLingeringBlades" }) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
baseFlags = {
spell = true,
Expand Down Expand Up @@ -309,11 +306,6 @@ skills["AnimateWeaponAltX"] = {
minionList = {
"AnimatedWeapon",
},
statMap = {
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
baseFlags = {
spell = true,
minion = true,
Expand Down Expand Up @@ -415,9 +407,6 @@ skills["AnimateWeaponAltY"] = {
["attack_maximum_added_physical_damage_for_ethereal_blades"] = {
mod("MinionModifier", "LIST", { mod = mod("PhysicalMax", "BASE", nil, 0, KeywordFlag.Attack, { type = "ActorCondition", actor = "parent", var = "AnimatingLingeringBlades" }) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
baseFlags = {
spell = true,
Expand Down Expand Up @@ -513,9 +502,6 @@ skills["VaalAnimateWeapon"] = {
["base_movement_velocity_+%"] = {
mod("MinionModifier", "LIST", { mod = mod("MovementSpeed", "INC", nil) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:VaalAnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
baseFlags = {
spell = true,
Expand Down
5 changes: 0 additions & 5 deletions src/Data/Skills/other.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4016,11 +4016,6 @@ skills["TriggeredSummonGhostOnKill"] = {
minionList = {
"SummonedPhantasm",
},
statMap = {
["base_number_of_support_ghosts_allowed"] = {
mod("ActivePhantasmLimit", "BASE", nil),
},
},
baseFlags = {
spell = true,
minion = true,
Expand Down
3 changes: 0 additions & 3 deletions src/Data/Skills/sup_int.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6380,9 +6380,6 @@ skills["SupportSummonPhantasm"] = {
"SummonedPhantasm"
},
statMap = {
["base_number_of_support_ghosts_allowed"] = {
mod("ActivePhantasmLimit", "BASE", nil),
},
["phantasm_minimum_added_physical_damage_to_grant"] = {
mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
},
Expand Down
14 changes: 0 additions & 14 deletions src/Export/Skills/act_dex.txt
Original file line number Diff line number Diff line change
Expand Up @@ -62,9 +62,6 @@ local skills, mod, flag, skill = ...
["attack_maximum_added_physical_damage_for_ethereal_blades"] = {
mod("MinionModifier", "LIST", { mod = mod("PhysicalMax", "BASE", nil, 0, KeywordFlag.Attack, { type = "ActorCondition", actor = "parent", var = "AnimatingLingeringBlades" }) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
#mods

Expand All @@ -73,11 +70,6 @@ local skills, mod, flag, skill = ...
minionList = {
"AnimatedWeapon",
},
statMap = {
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
#baseMod skill("minionUseMainHandWeapon", true)
#mods

Expand All @@ -103,9 +95,6 @@ local skills, mod, flag, skill = ...
["attack_maximum_added_physical_damage_for_ethereal_blades"] = {
mod("MinionModifier", "LIST", { mod = mod("PhysicalMax", "BASE", nil, 0, KeywordFlag.Attack, { type = "ActorCondition", actor = "parent", var = "AnimatingLingeringBlades" }) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:AnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
#mods

Expand All @@ -122,9 +111,6 @@ local skills, mod, flag, skill = ...
["base_movement_velocity_+%"] = {
mod("MinionModifier", "LIST", { mod = mod("MovementSpeed", "INC", nil) }),
},
["base_number_of_animated_weapons_allowed"] = {
mod("Multiplier:VaalAnimatedWeapon", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true })
},
},
#mods

Expand Down
5 changes: 0 additions & 5 deletions src/Export/Skills/other.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1037,11 +1037,6 @@ local skills, mod, flag, skill = ...
minionList = {
"SummonedPhantasm",
},
statMap = {
["base_number_of_support_ghosts_allowed"] = {
mod("ActivePhantasmLimit", "BASE", nil),
},
},
#mods

#skill SummonSentinelOfRadiance
Expand Down
3 changes: 0 additions & 3 deletions src/Export/Skills/sup_int.txt
Original file line number Diff line number Diff line change
Expand Up @@ -916,9 +916,6 @@ local skills, mod, flag, skill = ...
"SummonedPhantasm"
},
statMap = {
["base_number_of_support_ghosts_allowed"] = {
mod("ActivePhantasmLimit", "BASE", nil),
},
["phantasm_minimum_added_physical_damage_to_grant"] = {
mod("PhysicalMin", "BASE", nil, ModFlag.Spell, 0, { type = "PerStat", stat = "ActivePhantasmLimit" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Phantasmal Might", effectCond = "PhantasmalMight", allowTotemBuff = true })
},
Expand Down
8 changes: 8 additions & 0 deletions src/Modules/CalcPerform.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1249,6 +1249,7 @@ function calcs.perform(env, skipEHP)
applyEnemyModifiers(env.minion, true)
end
applyEnemyModifiers(env.enemy, true)
local minionCount = {}

for _, activeSkill in ipairs(env.player.activeSkillList) do
if activeSkill.skillTypes[SkillType.Brand] then
Expand Down Expand Up @@ -1331,6 +1332,13 @@ function calcs.perform(env, skipEHP)
if activeSkill.minion and activeSkill.minion.minionData and activeSkill.minion.minionData.limit then
local limit = m_floor(modDB:Override(nil, activeSkill.minion.minionData.limit) or (calcLib.val(activeSkill.skillModList, activeSkill.minion.minionData.limit) * activeSkill.skillModList:More(activeSkill.skillCfg, "ActiveMinionLimit")))
output[activeSkill.minion.minionData.limit] = m_max(limit, output[activeSkill.minion.minionData.limit] or 0)
if not minionCount[activeSkill.minion.minionData.limit] then
env.player.modDB:NewMod("Multiplier:SummonedMinion", "BASE", output[activeSkill.minion.minionData.limit], "Config", { type = "Condition", var = "Combat" })
if not activeSkill.skillTypes[SkillType.Vaal] then
env.player.modDB:NewMod("Multiplier:NonVaalSummonedMinion", "BASE", output[activeSkill.minion.minionData.limit], "Config", { type = "Condition", var = "Combat" })
end
minionCount[activeSkill.minion.minionData.limit] = true
end
end
if activeSkill.skillTypes[SkillType.CreatesMinion] and not activeSkill.skillTypes[SkillType.MinionsAreUndamagable] then
modDB:NewMod("Condition:HaveDamageableMinion", "FLAG", true)
Expand Down
8 changes: 4 additions & 4 deletions src/Modules/ConfigOptions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1108,11 +1108,11 @@ Huge sets the radius to 11.
{ var = "multiplierNearbyCorpse", type = "count", label = "# of Nearby Corpses:", ifMult = "NearbyCorpse", apply = function(val, modList, enemyModList)
modList:NewMod("Multiplier:NearbyCorpse", "BASE", val, "Config", { type = "Condition", var = "Combat" })
end },
{ var = "multiplierSummonedMinion", type = "count", label = "# of Summoned Minions:", ifMult = "SummonedMinion", apply = function(val, modList, enemyModList)
modList:NewMod("Multiplier:SummonedMinion", "BASE", val, "Config", { type = "Condition", var = "Combat" })
{ var = "multiplierSummonedMinion", type = "count", label = "# of Summoned Minions (if not maximum):", ifMult = "SummonedMinion", tooltip = "Use this to override the count if you do not have all your minions summoned", apply = function(val, modList, enemyModList)
modList:NewMod("Multiplier:SummonedMinion", "OVERRIDE", val, "Config", { type = "Condition", var = "Combat" })
end },
{ var = "multiplierNonVaalSummonedMinion", type = "count", label = "# of non-vaal skill Summoned Minions:", ifMult = "NonVaalSummonedMinion", apply = function(val, modList, enemyModList)
modList:NewMod("Multiplier:NonVaalSummonedMinion", "BASE", val, "Config", { type = "Condition", var = "Combat" })
{ var = "multiplierNonVaalSummonedMinion", type = "count", label = "# of non-vaal skill Summoned Minions:", ifMult = "NonVaalSummonedMinion", tooltip = "Use this to override the count if you do not have all your minions summoned", apply = function(val, modList, enemyModList)
modList:NewMod("Multiplier:NonVaalSummonedMinion", "OVERRIDE", val, "Config", { type = "Condition", var = "Combat" })
end },
{ var = "conditionOnConsecratedGround", type = "check", label = "Are you on Consecrated Ground?", tooltip = "In addition to allowing any 'while on Consecrated Ground' modifiers to apply,\nConsecrated Ground grants 5% ^xE05030Life ^7Regeneration to players and allies.", apply = function(val, modList, enemyModList)
modList:NewMod("Condition:OnConsecratedGround", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
Expand Down
2 changes: 1 addition & 1 deletion src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1401,7 +1401,6 @@ local modTagList = {
["per socketed gem"] = { tag = { type = "Multiplier", var = "SocketedGemsIn{SlotName}"}},
["for each impale on enemy"] = { tag = { type = "Multiplier", var = "ImpaleStacks", actor = "enemy" } },
["per impale on enemy"] = { tag = { type = "Multiplier", var = "ImpaleStacks", actor = "enemy" } },
["per animated weapon"] = { tag = { type = "Multiplier", var = "AnimatedWeapon", actor = "parent" } },
["per grasping vine"] = { tag = { type = "Multiplier", var = "GraspingVinesCount" } },
["per fragile regrowth"] = { tag = { type = "Multiplier", var = "FragileRegrowthCount" } },
["per bark"] = { tag = { type = "Multiplier", var = "BarkskinStacks" } },
Expand Down Expand Up @@ -1483,6 +1482,7 @@ local modTagList = {
["per skeleton you own"] = { tag = { type = "PerStat", stat = "ActiveSkeletonLimit", actor = "parent" } },
["per summoned raging spirit"] = { tag = { type = "PerStat", stat = "ActiveRagingSpiritLimit" } },
["per summoned phantasm"] = { tag = { type = "PerStat", stat = "ActivePhantasmLimit" } },
["per animated weapon"] = { tag = { type = "PerStat", stat = "ActiveAnimatedWeaponLimit", actor = "parent" } },
["for each raised zombie"] = { tag = { type = "PerStat", stat = "ActiveZombieLimit" } },
["per zombie you own"] = { tag = { type = "PerStat", stat = "ActiveZombieLimit", actor = "parent" } },
["per raised zombie"] = { tag = { type = "PerStat", stat = "ActiveZombieLimit" } },
Expand Down
Loading