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Add Links & Barcodes #475
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Add Links & Barcodes #475
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I need help in this, I tried everything but can't understand why it is not running without sandbox. Please if someone knows solution help me. |
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Pretty much all custom extensions need the sandbox to be disabled. It's fine, PenguinMod will load it without the sandbox. |
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Another thing, didn't SharkPool already make a QR code extension? I doubt the need for the QR part of this extension. |
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The extension in SharkPool has a QR Code extension but in my testing it don't work and this have some different blocks than it like of link opening, generate barcode at different locations with different size you can check that extension and see if you can add this. |
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And in preview this extension don't work because it is not unsandbox if it's not a problem then it's good. |
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The extension doesn't work, but it still looks very similar to SharkPool's extension. The other blocks are also in other extensions, and I never had any problems with his extension, tested on both Chrome and FireFox, using the TurboSkins extension to show the images. I am not a maintainer, but I don't think that your extension would be pulled. |
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You can copy codes from static/extension/codemaster/links-and-barcodes.js and run it in manually without sandbox, I use that extension 2 to 3 times and I don't figure out how that extension work check both and tell me if you find some differences. |
previews cant run unsandboxed, so dont worry its not your fault not here to review yet, maybe someone else can later on |
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Will this add in list? |
Blocks to open web links and generate scannable QR codes on the stage.