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piston_window Crates.io Crates.io

The official Piston Window for the Piston game engine

Example

use piston_window::*;

fn main() {
    let mut window: PistonWindow =
        WindowSettings::new("Hello World!", [512; 2])
            .build().unwrap();
    while let Some(e) = window.next() {
        window.draw_2d(&e, |c, g, _| {
            use graphics::*;
            clear([0.5, 0.5, 0.5, 1.0], g);
            rectangle([1.0, 0.0, 0.0, 1.0], // red
                      [0.0, 0.0, 100.0, 100.0], // rectangle
                      c.transform, g);
        });
    }
}

If you want to dive into the world of Piston, then you can start here.

Design

The purpose of this library is to provide an easy-to-use, simple-to-get-started and convenient-for-applications API for Piston.

Sets up:

With the Cargo feature "batteries" turned on:

To enable the "batteries" feature, you add the following in "Cargo.toml":

piston_window = { version = "*", features = ["batteries"] }

These libraries are simply reexported under "piston_window::*", e.g. "piston_window::dyon". This means you can add one dependency in your project and get a reasonable set of libraries to build your game.

Notice that some of these libraries have turned off certain features to reduce the number of dependencies. Consult the Cargo documentation to learn how to include more features per dependency.

sRGB

The impl of BuildFromWindowSettings in this library turns on WindowSettings::srgb, because it is more backward compatible.

Most images such as those found on the internet use sRGB, that has a non-linear gamma corrected space. When rendering 3D, make sure textures and colors are in linear gamma space to get correct color transformation. Consult the WGPU documentation to learn more about how to do this properly.

For more information about sRGB, see PistonDevelopers/piston#1014

Library dependencies

This library is meant to be used in applications only. It is not meant to be depended on by generic libraries. Instead, libraries should depend on the lower abstractions, such as the Piston core.

Feedback

Ideas or feedback? Open up an issue here.