During this project you will learn the principles of visual communication by researching and designing objects that communicate.
In particular, you will:
- Examine how people make sense of visual perceptions, which will help you make informed design decisions.
- Explore different ways of looking at and framing everyday objects through photography and image manipulation.
- Experiment with typography and graphic layout to turn data into information and evoke meaning.
- Use HTML and CSS to turn unstructured data into structured, aesthetically cohesive and accessible information.
- Get familiar with the edgeless medium of the Web and Responsive Web Design methods.
- Work in teams, learning from your peers and teaching them what you learned.
- Document your work regularly and reflect on your creative process.
| When | In class | Homework | Blog |
|---|---|---|---|
| Monday 03.10 |
|
|
EyeBombing |
| Monday 10.10 |
|
|
OneTweet |
| Monday 17.10 |
|
|
The Union Hack |
| Monday 27.10 |
Formative assessment with special guest | Reflection blog | |
| Week 6 Mozfest |
|||
| Monday 07.11 |
|
Peer learning | |
| Monday 14.11 |
Guest lecturer: Metod
|
Work on Code in your plate | The Web's Grain |
| Monday 21.11 |
|
|
Code in your plate |
| Monday 28.11 |
|
Prepare summative (tweak your work) | CSS tricks |
| Monday 05.12 |
Summative assessment |
This team project is about looking and creating images. Looking at everyday objects and our surroundings with different eyes and using photography to frame them, so that others can see what we want them to see.
All the project material is here.
This project is about about typography and creating meaning with text.
All the project material is here.
This team project is about about symbols and brands. By designing flags, you will devise symbols to represent identities and convert ideas into shapes.
All the project material is here.
This project introduces you to coding as a process of translation: from ideas to words, from words to sketches, from sketches to technical descriptions in various languages.
You will get familiar with 2 of the 3 languages of the Web: HTML and CSS (JavaScript next term).
All the project material is here.
By the end of this course, you will be able to:
- Use principles of visual perception to make informed design decisions.
- Experiment with framing, lighting and colour to create and manipulate photographic images.
- Tinker with fonts, sizes and layout (aka typography) to create meaning and evoke emotions with text.
- Play with ideas and turn them into visual symbols and shapes.
- Turn unstructured data into structured, aesthetically cohesive and accessible information using HTML and CSS.
- Document your creative process, from the exploration of ideas to their practical implementation. Including successes and failures.
- Adapt your communication to different audiences and contexts (eg: team meeting vs presentation).
- Use the Git version-control system (through GitHub) to collaborate with your team and back-up your project files.
- Be present. If you happen to be late or absent, make sure you email me about it before a session starts. We'll deduct 2% from your grade for each uncommunicated tardiness or absence (aka the 2% Tardiness Tax).
- Participate in class debates and workshops. We'll make sure that your ideas have space to be heard and that nobody makes you feel uncomfortable about sharing them.
- Present your work during formative and summative assessments. If you can't make it those days then you'll record your presentation and upload it to YouTube (or similar).
- Be responsible for what happens in class. Organise with your peers to get class information and material that you may have missed.
- Meet the deadlines. If you submit your work after a deadline, your grade will be capped at D- (bare pass).
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License
