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Resolved multiple player softlocks and invalid resource spawn locations across several maps:

  • ASI-Jac4-Residential: added a clip ramp to prevent players from getting stuck.
  • ASI-Jac4-Residential: extended a clip wall to prevent players from getting stuck in a blocked ventilation branch.
  • rd-reduction3: relocated props to eliminate spots where players could get stuck.
  • rd-ocs2landingbay7: added a clip wall to prevent players from getting stuck.
  • rd-NH01_LogisticsArea: converted info_node_marine_hint to info_node in areas unreachable by players, preventing crafting resources from spawning there.

Fixes: internal bug tracking tickets #234770, #237009, #236154, #239533

Resolved multiple player softlocks and invalid resource spawn locations across several maps:

- ASI-Jac4-Residential: added a clip ramp to prevent players from getting stuck.
- ASI-Jac4-Residential: extended a clip wall to prevent players from getting stuck in a blocked ventilation branch.
- rd-reduction3: relocated props to eliminate spots where players could get stuck.
- rd-ocs2landingbay7: added a clip wall to prevent players from getting stuck.
- rd-NH01_LogisticsArea: converted info_node_marine_hint to info_node in areas unreachable by players, preventing crafting resources from spawning there.

Fixes: internal bug tracking tickets #234770, #237009, #236154, #239533
@BenLubar BenLubar merged commit f06df65 into ReactiveDrop:reactivedrop_beta Jan 15, 2026
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2 participants