Finx is a fast, lightweight scripting language designed for easy embedding in Rust applications. It features a stack-based virtual machine, lexical scoping with closures, and a simple but powerful syntax.
- Fast execution: Stack-based virtual machine with optimized bytecode
- Easy integration: Simple API for embedding in Rust applications
- Native functions: Register Rust functions to be called from scripts
- Memory safe: Built in Rust with safe memory management
- Rich syntax: Support for functions, closures, loops, conditionals
- Context management: Maintain state between script executions
Add Finx to your Cargo.toml:
[dependencies]
finx = "0.1.0"use finx::Finx;
fn main() {
// Create a new language engine
let mut engine = Finx::new();
// Run a simple expression
let result = engine.eval("2 + 3 * 4").unwrap();
println!("Result: {}", result); // Result: 14
// Define variables and functions
engine.execute(r#"
let name = "World";
fn greet(person) {
return "Hello, " + person + "!";
}
"#).unwrap();
// Use defined variables and functions
let greeting = engine.eval("greet(name)").unwrap();
println!("{}", greeting); // Hello, World!
}Register Rust functions to be called from scripts:
use finx::{Finx, Value};
let mut engine = Finx::new();
// Register a simple math function
engine.register_function("multiply", |args| {
if let [Value::Number(a), Value::Number(b)] = args {
Value::Number(a * b)
} else {
panic!("multiply expects two numbers");
}
}, 2);
// Use the native function in a script
let result = engine.eval("multiply(6, 7)").unwrap();
assert_eq!(result.as_num(), Some(42.0));For easier native function registration:
use finx::{Finx, register_function};
let mut engine = Finx::new();
register_function!(engine, "add", 2, |a: f64, b: f64| -> f64 {
a + b
});
register_function!(engine, "format_name", 2, |first: &str, last: &str| -> String {
format!("{}, {}", last, first)
});
let result = engine.eval(r#"format_name("John", "Doe")"#).unwrap();
assert_eq!(result.as_str(), Some("Doe, John"));Finx supports advanced native functions using closures, enabling state capture and more dynamic behavior:
use finx::{Finx, Value};
use std::rc::Rc;
let mut engine = Finx::new();
// Simple closure with captured state
let prefix = "LOG: ".to_string();
engine.register_function("log", Rc::new(move |args| {
if let [Value::Str(msg)] = args {
println!("{}{}", prefix, msg);
}
Value::Null
}));
engine.execute(r#"log("Hello from script!");"#).unwrap();
// Output: LOG: Hello from script!For shared state between multiple closures, use Rc<RefCell<T>>:
use finx::{Finx, Value};
use std::rc::Rc;
use std::cell::RefCell;
let mut engine = Finx::new();
// Shared counter state
let counter = Rc::new(RefCell::new(0_i32));
// Increment function
let counter_clone = counter.clone();
engine.register_function("increment", Rc::new(move |_args| {
let mut count = counter_clone.borrow_mut();
*count += 1;
Value::Number(*count as f64)
}));
// Get current count
let counter_clone = counter.clone();
engine.register_function("get_count", Rc::new(move |_args| {
let count = counter_clone.borrow();
Value::Number(*count as f64)
}));
// Reset counter
let counter_clone = counter.clone();
engine.register_function("reset", Rc::new(move |_args| {
let mut count = counter_clone.borrow_mut();
*count = 0;
Value::Null
}));
engine.execute(r#"
print(increment()); // 1
print(increment()); // 2
print(get_count()); // 2
reset();
print(get_count()); // 0
"#).unwrap();Use Closures When:
- You need to capture configuration or state
- Functions need to share mutable state
- You want to create factory functions for different behaviors
- You need access to external resources (files, network, etc.)
Use Function Pointers When:
- Simple, stateless operations
- Maximum performance is critical
- Functions are pure/mathematical
- Backward compatibility with existing code
Convenience Method:
use finx::Finx;
use std::rc::Rc;
let mut engine = Finx::new();
// For closures
engine.register_closure("add", |args| {
// Implementation
finx::Value::Null
});Finx supports a familiar, C-like syntax:
let x = 42;
let name = "Alice";
let is_valid = true;
let empty = null;
x = x + 1; // Reassignmentfn add(a, b) {
return a + b;
}
fn factorial(n) {
if n <= 1 {
return 1;
}
return n * factorial(n - 1);
}fn make_counter() {
let count = 0;
fn increment() {
count = count + 1;
return count;
}
return increment;
}
let counter = make_counter();
print(counter()); // 1
print(counter()); // 2// Conditionals
if x > 0 {
print("Positive");
} else if x < 0 {
print("Negative");
} else {
print("Zero");
}
// Loops
let i = 0;
while i < 5 {
print(i);
i = i + 1;
}
for i in 0..10 {
print(i);
}When using Finx::new(), you get access to common functions:
print(abs(-42)); // 42
print(sqrt(16)); // 4
print(max(10, 20)); // 20
print(min(10, 20)); // 10
print(pow(2, 3)); // 8
print(len("hello")); // 5
print(is_num(42)); // true
print(is_str("test")); // trueFinx provides comprehensive error handling:
use finx::{Finx, FinxError};
let mut engine = Finx::new();
match engine.eval("unknown_variable") {
Ok(result) => println!("Result: {}", result),
Err(FinxError::RuntimeError(msg)) => println!("Runtime error: {}", msg),
Err(FinxError::ParseError(err)) => println!("Parse error: {}", err),
Err(err) => println!("Other error: {}", err),
}let mut engine = Finx::new();
// Execute a script file
engine.execute_file("example_scripts/example.fx")?;
// Evaluate an expression from a file
let result = engine.eval_file("example_scripts/example.fx")?;let mut engine = Finx::new();
engine.execute(r#"
print("Hello");
print("World");
"#)?;
// Get all print output
let output = engine.get_output();
assert_eq!(output, &["Hello", "World"]);
// Clear output for next execution
engine.clear_output();let mut engine = Finx::new();
// Set recursion limits
engine.set_max_recursion_depth(500);Finx supports the following data types:
- Numbers: 64-bit floating point (
42,3.14,-1.5) - Strings: UTF-8 strings (
"hello","world") - Booleans:
trueandfalse - Null:
nullvalue - Functions: First-class functions and closures
use finx::{Finx, Value};
let mut engine = Finx::new();
let result = engine.eval("42").unwrap();
match result {
Value::Number(n) => println!("Got number: {}", n),
Value::Str(s) => println!("Got string: {}", s),
Value::Bool(b) => println!("Got boolean: {}", b),
Value::Null => println!("Got null"),
_ => println!("Got other value"),
}
// Or use convenience methods
if let Some(num) = result.as_num() {
println!("Number value: {}", num);
}