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73 changes: 73 additions & 0 deletions SabreTools.Serialization.Test/Readers/SkuSisTests.cs
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using System.IO;
using System.Linq;
using SabreTools.Serialization.Readers;
using Xunit;

namespace SabreTools.Serialization.Test.Readers
{
public class SkuSisTests
{
[Fact]
public void NullArray_Null()
{
byte[]? data = null;
int offset = 0;
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}

[Fact]
public void EmptyArray_Null()
{
byte[]? data = [];
int offset = 0;
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}

[Fact]
public void InvalidArray_Null()
{
byte[]? data = [.. Enumerable.Repeat<byte>(0xFF, 1024)];
int offset = 0;
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data, offset);
Assert.Null(actual);
}

[Fact]
public void NullStream_Null()
{
Stream? data = null;
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}

[Fact]
public void EmptyStream_Null()
{
Stream? data = new MemoryStream([]);
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}

[Fact]
public void InvalidStream_Null()
{
Stream? data = new MemoryStream([.. Enumerable.Repeat<byte>(0xFF, 1024)]);
var deserializer = new SkuSis();

var actual = deserializer.Deserialize(data);
Assert.Null(actual);
}
}
}
61 changes: 61 additions & 0 deletions SabreTools.Serialization.Test/Wrappers/SkuSisTests.cs
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using System.IO;
using System.Linq;
using SabreTools.Serialization.Wrappers;
using Xunit;

namespace SabreTools.Serialization.Test.Wrappers
{
public class SkuSisTests
{
[Fact]
public void NullArray_Null()
{
byte[]? data = null;
int offset = 0;
var actual = SkuSis.Create(data, offset);
Assert.Null(actual);
}

[Fact]
public void EmptyArray_Null()
{
byte[]? data = [];
int offset = 0;
var actual = SkuSis.Create(data, offset);
Assert.Null(actual);
}

[Fact]
public void InvalidArray_Null()
{
byte[]? data = [.. Enumerable.Repeat<byte>(0xFF, 1024)];
int offset = 0;
var actual = SkuSis.Create(data, offset);
Assert.Null(actual);
}

[Fact]
public void NullStream_Null()
{
Stream? data = null;
var actual = SkuSis.Create(data);
Assert.Null(actual);
}

[Fact]
public void EmptyStream_Null()
{
Stream? data = new MemoryStream([]);
var actual = SkuSis.Create(data);
Assert.Null(actual);
}

[Fact]
public void InvalidStream_Null()
{
Stream? data = new MemoryStream([.. Enumerable.Repeat<byte>(0xFF, 1024)]);
var actual = SkuSis.Create(data);
Assert.Null(actual);
}
}
}
19 changes: 19 additions & 0 deletions SabreTools.Serialization/Models/VDF/Constants.cs
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namespace SabreTools.Data.Models.VDF
{
public static class Constants
{
/// <summary>
/// Top-level item (and thus also first 5 bytes) of Steam2 (sis/sim/sid) retail installers
/// </summary>
public static readonly byte[] SteamSimSidSisSignatureBytes = [0x22, 0x53, 0x4B, 0x55, 0x22]; // "SKU"

public static readonly string SteamSimSidSisSignatureString = "\"SKU\"";

/// <summary>
/// Top-level item (and thus also first 5 bytes) of Steam3 (sis/csm/csd) retail installers
/// </summary>
public static readonly byte[] SteamCsmCsdSisSignatureBytes = [0x22, 0x73, 0x6B, 0x75, 0x22]; // "sku"

public static readonly string SteamCsmCsdSisSignatureString = "\"sku\"";
}
}
158 changes: 158 additions & 0 deletions SabreTools.Serialization/Models/VDF/Sku.cs
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using System.Collections.Generic;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;

namespace SabreTools.Data.Models.VDF
{
/// <summary>
/// Contains metadata information about retail Steam discs
/// Stored in a VDF file on the disc
/// </summary>
/// <remarks>Stored in the order it appears in the sku sis file, as it is always the same order.</remarks>
[JsonObject]
public class Sku
{
// At the moment, the only keys that matter for anything in SabreTools are sku, apps, depots, and manifests
// TODO: check case sensitivity
#region Non-Arrays

/// <summary>
/// "name"
/// Name of the disc/app
/// Known values: Arbitrary string
/// </summary>
[JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)]
public string? Name { get; set; }

/// <summary>
/// "productname"
/// productname of the retail installer
/// Known values: Arbitrary string
/// </summary>
/// <remarks>sim/sid only</remarks>
[JsonProperty("productname", NullValueHandling = NullValueHandling.Ignore)]
public string? ProductName { get; set; }

/// <summary>
/// "subscriptionID"
/// subscriptionID of the retail installer
/// Known values: Arbitrary number
/// </summary>
/// <remarks>sim/sid only</remarks>
[JsonProperty("subscriptionID", NullValueHandling = NullValueHandling.Ignore)]
public long? SubscriptionId { get; set; }

/// <summary>
/// "appID"
/// AppID of the retail installer
/// Known values: Arbitrary number
/// </summary>
/// <remarks>sim/sid only. Both appID and AppID seem to be used in practice.</remarks>
[JsonProperty("appID", NullValueHandling = NullValueHandling.Ignore)]
public long? AppId { get; set; }

/// <summary>
/// "disks"
/// Number of discs of the retail installer set
/// Known values: 1-5? 10? Unsure what the most discs in a steam retail installer is currently known to be
/// </summary>
[JsonProperty("disks", NullValueHandling = NullValueHandling.Ignore)]
public uint? Disks { get; set; }

/// <summary>
/// "language"
/// language of the retail installer
/// Known values: english, russian
/// </summary>
/// <remarks>sim/sid only</remarks>
[JsonProperty("language", NullValueHandling = NullValueHandling.Ignore)]
public string? Language { get; set; }

/// <summary>
/// "disk"
/// Numbered disk of the retail installer set
/// Known values: 1-5? 10? Unsure what the most discs in a steam retail installer is currently known to be
/// </summary>
/// <remarks>csm/csd only</remarks>
[JsonProperty("disk", NullValueHandling = NullValueHandling.Ignore)]
public uint? Disk { get; set; }

/// <summary>
/// "backup"
/// Unknown. This is probably a boolean?
/// Known values: 0
/// </summary>
[JsonProperty("backup", NullValueHandling = NullValueHandling.Ignore)]
public uint? Backup { get; set; }

/// <summary>
/// "contenttype"
/// Unknown.
/// Known values: 3
/// </summary>
[JsonProperty("contenttype", NullValueHandling = NullValueHandling.Ignore)]
public uint? ContentType { get; set; }

#endregion

// When VDF has an array, they represent it like this, with the left numbers being indexes:
/// "1" "1056577072"
/// "2" "1056702256"
/// "3" "1056203136"
/// etc.
/// The following format is also used like this, although this isn't one that needs to be parsed right now.
/// Currently unsure what the first number means. Maybe this is a two dimensional array?
/// "1 0" "1493324560"
/// "1 1" "1492884912"
/// "1 2" "1492755784"
/// "1 3" "28749920"
#region Arrays

/// <summary>
/// "apps"
/// AppIDs contained on the disc.
/// Known values: arbitrary
/// </summary>
/// <remarks>On csm/csd discs, both are used interchangeably, but never at the same time. It's usually still lowercase though.
/// It always seems to be lowercase on sim/sid discs</remarks>
[JsonProperty("apps", NullValueHandling = NullValueHandling.Ignore)]
public Dictionary<long, long>? Apps { get; set; }

/// <summary>
/// "depots"
/// DepotIDs contained on the disc.
/// Known values: arbitrary
/// </summary>
[JsonProperty("depots", NullValueHandling = NullValueHandling.Ignore)]
public Dictionary<long, long>? Depots { get; set; }

// The "packages" property should go here, but it uses the second array format mentioned above, so it's more
// difficult to adapt. Since it's not needed at the moment anyways, it's left out for now.

/// <summary>
/// "manifests"
/// DepotIDs contained on the disc.
/// Known values: arbitrary pairs of DepotID - Manifest
/// </summary>
[JsonProperty("manifests", NullValueHandling = NullValueHandling.Ignore)]
public Dictionary<long, long>? Manifests { get; set; }

/// <summary>
/// "chunkstores"
/// chunkstores contained on the disc.
/// Known values: DepotIDs containing arrays of chunkstores.
/// </summary>
/// <remarks>These are indexed from 1 instead of 0 for some reason.</remarks>
/// TODO: not that it really matters, but will this parse the internal values recursively properly?
[JsonProperty("chunkstores", NullValueHandling = NullValueHandling.Ignore)]
public Dictionary<long, Dictionary<long, long>?>? Chunkstores { get; set; }

/// <summary>
/// All remaining data not matched above.
/// </summary>
[JsonExtensionData]
public IDictionary<string, JToken>? EverythingElse { get; set; }

#endregion
}
}
30 changes: 30 additions & 0 deletions SabreTools.Serialization/Models/VDF/SkuSis.cs
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using System.Collections.Generic;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;

namespace SabreTools.Data.Models.VDF
{
/// <summary>
/// Contains metadata information about retail Steam discs
/// Stored in a VDF file on the disc
/// </summary>
/// <remarks>Stored in the order it appears in the sku sis file, as it is always the same order.</remarks>
[JsonObject]
public class SkuSis
{
// At the moment, the only keys that matter for anything in SabreTools are sku, apps, depots, and manifests
// TODO: check case sensitivity
#region Non-Arrays

/// <summary>
/// "sku"
/// Top-level value for sku.sis files.
/// Known values: the entire sku.sis object
/// </summary>
/// <remarks>capital SKU on sim/sid, lowercase sku on csm/csd</remarks>
[JsonProperty("sku", NullValueHandling = NullValueHandling.Ignore)]
public Sku? Sku { get; set; }

#endregion
}
}
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