A simple console-based Blackjack (21) game written in C++. The game simulates a real deck of cards, shuffling, player decisions, and dealer logic based on classic Blackjack rules.
This project is a terminal implementation of the classic Blackjack (21) card game.
The game uses a standard 52-card deck, supports shuffling, and simulates both player and dealer turns with simple AI logic.
You play against the dealer with the goal of getting as close to 21 as possible without going over.
- A standard 52-card deck is used
- Cards are shuffled before each game
- Player starts with 2 cards
- Dealer starts with 1 visible card
- Card values:
- Number cards = face value
- J, Q, K = 10
- Ace = 11
- Player can:
- Take a card (Hit)
- Stop (Stand)
- If player exceeds 21 → lose
- Dealer draws cards until reaching at least 17
- Closest to 21 without busting wins
- C++11
- std::array – deck storage
- std::vector – player/dealer hands
- rand() – simple shuffle logic
- Procedural programming style
g++ -std=c++11 blackjack.cpp -o blackjack
./blackjack
- Open project in Visual Studio
- Build solution (Ctrl + Shift + B)
- Run (F5)
finaltest66/
└── blackjack.cpp – full game implementation
Welcome to BlackJack(21) game!
Dealer cards now is: 7H
Total: 7
Your cards: 10S QD
Total: 20
Do you want to take a card?: y
You got a card: 2C
Your cards now: 10S QD 2C
Total: 22
You lost... Do you want to play again?(Y/N):
- Full 52-card deck simulation
- Shuffle mechanic
- Dealer AI (hits until 17)
- Win / Lose / Draw system
- Replay option
- Console interface
- Replace rand() with (mt19937)
- Add Ace logic (1 or 11 choice)
- Add betting system
- Add ASCII cards
- Refactor into OOP (Deck, Player, Game)
- Add statistics tracking
Oleksandr Kopii
GitHub: https://github.com/SamuraiSanch
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