CustomTmxImporters can interpret Tiled properties of type "object"#230
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vvnurmi wants to merge 1 commit intoSeanba:masterfrom
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CustomTmxImporters can interpret Tiled properties of type "object"#230vvnurmi wants to merge 1 commit intoSeanba:masterfrom
vvnurmi wants to merge 1 commit intoSeanba:masterfrom
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This enables custom TMX importers to interpret Tiled properties that
are of type "object". For example, in an overridden method
CustomTmxImporter.TmxAssetImported(TmxAssetImportedArgs args)
you can do this:
GameObject go = ...;
int objectId = go.GetSuperPropertyValueInt("myObjectProperty", -1);
GameObject otherGo = args.AssetImporter.GetObject(objectId);
Owner
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Hi there. I think this looks good. That has forced me to re-arrange the code a bit but I'll remake your changes in the branch I'm working in. Thanks. |
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Added method
TmxAssetImporter.GetObject(int id). It enables custom TMX importers to interpret Tiled properties that are of type "object". For example, in an overridden methodCustomTmxImporter.TmxAssetImported(TmxAssetImportedArgs args)you can do this: