Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 3 additions & 1 deletion docs/modding/p2ce-campaigns/getting-started.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,9 @@ To begin, [create a new addon](/modding/workshop/workshopgui) and include all re
Each campaign has a subset of metadata that all dictate your how your chapters are ordered and unlocked, and what art assets are used. The campaign script is a KeyValue3 file, structured in the following way:

> [!NOTE]
> This snippet is not valid syntax and will not work in P2:CE!
> This snippet is valid syntax, but you must replace the placeholder values with your own, or it will not work in P2:CE!
>
> An example of a functioning campaign script is available [here](https://github.com/StrataSource/p2ce-addons/blob/main/portal2/scripts/campaigns.kv3).

```
{
Expand Down