I am a technical generalist with significant spikes in systems architecture and automation. My work is driven by a commitment to intentional engineering, making developer tooling more accessible, and reducing barriers to entry in tech.
The Onliest Studios is my vehicle for software and game publishing, where I turn complex system requirements into accessible, functional reality.
- StatelessIO: The flagship API suite for modern systems. Renamed and refactored for maximum modularity and stateless efficiency.
- BTA (Battle Tactics Arena): A tactical, turn-based RPG framework built on the Love2D engine. Proof that Lua and ECS architecture can handle complex grid-based logic.
- PowerCat: A PowerShell CLI utility engineered to recursively scan directories and bundle codebases into LLM-optimized context files.
- Hyperfix.nvim: A Neovim configuration built for focus. Leveraging Lua to create a terminal environment that accommodates neurodivergent workflows without the bloat.
- Languages: Lua (ECS, Neovim), PowerShell/Bash (Automation), JavaScript/Node.js, C++.
- Frameworks & Engines: Love2D, Unreal Engine 5.
- Creative & Asset Tooling: Blender, Material Maker.
- Infrastructure: CI/CD (GitHub Actions), Pester (Automated Testing), Systems Architecture.
I am currently open to the following:
- Professional Consulting: Systems architecture audits and automation strategy.
- Freelance Development: Specialized CLI tools, API development, and game systems.
- Talent Acquisition: Open to discussions regarding engineering roles centered on infrastructure, systems, or tools development.
"Clarity over cleverality."




