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122 changes: 95 additions & 27 deletions 05week/spaceTravelToMars.js
Original file line number Diff line number Diff line change
@@ -1,59 +1,127 @@
'use strict';
"use strict";

let assert = require('assert');
let assert = require("assert");

let jobTypes = {
pilot: 'MAV',
mechanic: 'Repair Ship',
commander: 'Main Ship',
programmer: 'Any Ship!'
pilot: "MAV",
mechanic: "Repair Ship",
commander: "Main Ship",
programmer: "Any Ship!"
};

// Your code here
// class #1
// I created a class called CrewMember and gave it the attributes, 'name', 'job', and 'specialSkill'
// I also gave it the 'ship' attribute and set it to null, so we can push whichever ship we want into the class

class CrewMember {
constructor(name, job, specialSkill, ship) {
this.name = name;
this.job = job;
this.specialSkill = specialSkill;
this.ship = null;
}
enterShip(shipName) {
this.ship = shipName;
shipName.crew.push(this);

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Your putting the entire class in the crew array.

}
}

// class #2
// I created a new class called 'Ship' and gave it the attributes, 'name', 'type', and 'ability'
// I also gave it the 'crew' attribute and set it to an empty array, so we can push whichever CrewMember we want into the array

class Ship {
constructor(name, type, ability, crew) {
this.name = name;
this.type = type;
this.ability = ability;
this.crew = [];
// this.missionStatement = "";
}
//conditional for printing a mission statement
missionStatement(shipName) {
if (this.crew.length === 0) {
return "Can't perform a mission yet.";
} else {
return this.ability;
}
}
}

// I created a new instance of a CrewMember and passed in the same values listed in the CrewMember class
// I did not include 'ship' because that is the value we will be assigning later

const crewMember1 = new CrewMember("Rick Martinez", "pilot", "chemistry");

// I created a new instance of a Ship and passed in the same values listed in the Ship class
// I did not include 'crew' because that is the value we will be assigning later

const mav = new Ship("Mars Accent Vehicle", "MAV", "Ascend into low orbit");

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You should have the crewmember enter the ship.

//tests
if (typeof describe === 'function'){
describe('CrewMember', function(){
it('should have a name, a job, a specialSkill and ship upon instantiation', function(){
var crewMember1 = new CrewMember('Rick Martinez', 'pilot', 'chemistry');
assert.equal(crewMember1.name, 'Rick Martinez');
assert.equal(crewMember1.job, 'pilot');
assert.equal(crewMember1.specialSkill, 'chemistry');
if (typeof describe === "function") {
describe("CrewMember", function() {
it("should have a name, a job, a specialSkill and ship upon instantiation", function() {
var crewMember1 = new CrewMember("Rick Martinez", "pilot", "chemistry");
assert.equal(crewMember1.name, "Rick Martinez");
assert.equal(crewMember1.job, "pilot");
assert.equal(crewMember1.specialSkill, "chemistry");
assert.equal(crewMember1.ship, null);
});

it('can enter a ship', function(){
let mav = new Ship('Mars Ascent Vehicle', 'MAV', 'Ascend into low orbit');
let crewMember1 = new CrewMember('Rick Martinez', 'pilot', 'chemistry');
it("can enter a ship", function() {
let mav = new Ship("Mars Ascent Vehicle", "MAV", "Ascend into low orbit");
let crewMember1 = new CrewMember("Rick Martinez", "pilot", "chemistry");
crewMember1.enterShip(mav);
assert.equal(crewMember1.ship, mav);
assert.equal(mav.crew.length, 1);
assert.equal(mav.crew[0], crewMember1);
});
});

describe('Ship', function(){
it('should have a name, a type, an ability and an empty crew upon instantiation', function(){
let mav = new Ship('Mars Ascent Vehicle', 'MAV', 'Ascend into low orbit');
assert.equal(mav.name, 'Mars Ascent Vehicle');
assert.equal(mav.type, 'MAV');
assert.equal(mav.ability, 'Ascend into low orbit');
describe("Ship", function() {
it("should have a name, a type, an ability and an empty crew upon instantiation", function() {
let mav = new Ship("Mars Ascent Vehicle", "MAV", "Ascend into low orbit");
assert.equal(mav.name, "Mars Ascent Vehicle");
assert.equal(mav.type, "MAV");
assert.equal(mav.ability, "Ascend into low orbit");
assert.equal(mav.crew.length, 0);
});

it('can return a mission statement correctly', function(){
let mav = new Ship('Mars Ascent Vehicle', 'MAV', 'Ascend into low orbit');
let crewMember1 = new CrewMember('Rick Martinez', 'pilot', 'chemistry');
let hermes = new Ship('Hermes', 'Main Ship', 'Interplanetary Space Travel');
let crewMember2 = new CrewMember('Commander Lewis', 'commander', 'geology');
it("can return a mission statement correctly", function() {
//mav is a new instance of a ship (name, type, ability)
let mav = new Ship("Mars Ascent Vehicle", "MAV", "Ascend into low orbit");
//crewMember1 is a new instance of a crewMember (name, job, specialSkill)
let crewMember1 = new CrewMember("Rick Martinez", "pilot", "chemistry");
//hermes is a new instance of a ship (name, type, ability)
let hermes = new Ship(
"Hermes",
"Main Ship",
"Interplanetary Space Travel"
);
//crewMember2 is a new instance of a crewMember (name, job, specialSkill)
let crewMember2 = new CrewMember(
"Commander Lewis",
"commander",
"geology"
);
//possible default statement
assert.equal(mav.missionStatement(), "Can't perform a mission yet.");
assert.equal(hermes.missionStatement(), "Can't perform a mission yet.");

//if ship is empty, "can't perform mission yet" is the mission statement
//once crewMember enters ship, ship's ability becomes the missionstatement
crewMember1.enterShip(mav);
assert.equal(mav.missionStatement(), "Ascend into low orbit");

crewMember2.enterShip(hermes);
assert.equal(hermes.missionStatement(), "Interplanetary Space Travel");
});
});
//write a conditional
}

// I think this last one will be some sort of conditional
// If a ship doesn't have any crew members in the crew array, return 'Can't perform a mission yet.'
// If they have at least 1 crew member, return its corresponding mission statement.