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apricot is a nice fruit

@github-actions github-actions bot added the requested changes Changes requested through comments label Dec 13, 2025
public struct RgbFunctionCurve {
[FieldOffset(0x0)] public uint Data;
// not a fixed size array, not sure how else to handle this?
[FieldOffset(0x4), FixedSizeArray] internal unsafe fixed byte _keys[0x10];
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@Haselnussbomber Haselnussbomber Dec 13, 2025

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I think what you were looking for was FixedSizeArray2<Pointer<RgbKey>>.
But in this case, with a dynamic sized array, it probably won’t help much.

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@wolfcomp wolfcomp Dec 13, 2025

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Could do

[FieldOffset(0x4)] public RgbKey* KeyPointer;

public Span<RgbKey> Keys => new Span(KeyPointer, KeyCount);

with looking at how the GetKey function works

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I think what you were looking for was FixedSizeArray2<Pointer<RgbKey>>. But in this case, with a dynamic sized array, it probably won’t help much.

Originally tried this with a FixedSizeArray1, but it throws a IndexOutOfRangeException beyond the first element.

Could do

[FieldOffset(0x4)] public RgbKey* KeyPointer;

public Span<RgbKey> Keys => new Span(KeyPointer, KeyCount);

with looking at how the GetKey function works

There isn't a pointer here, it's an inline array with a dynamic size.

@github-actions github-actions bot removed the requested changes Changes requested through comments label Dec 13, 2025
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4 participants