I'm a neuroscientist, programmer and a director and co-founder of Polygeist.
A majority of my recent research is confidential, however:
I have been working with the excellent team at Parkinson's UK on automatically detecting Parkinson's Disease in brain samples; you can read about it here.
I have also been working to automatically estimate how long patients will stay in hospital, which you can read about here.
During the 2019 lockdowns in the UK, I embarked on a long standing desire to make a computer game for the Commodore Amiga. This culminated in 'Slayers of High Toro', an extension and adaptation of the game 'Slay' by Sean O'Connor. This project was written in modern C++, and has been both very well recieved and really fun to play! The amazing music was produced by Drozerix.
If you'd like to see some gameplay, you can see it here.
It can also be purchased here.
My proposed house rules for Commander are here
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