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This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and the packages will be published to npm automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to main, this PR will be updated.
Releases
partyserver@0.1.5
Patch Changes
353da20Thanks @threepointone! - Fix initialization race conditions and improve error resilience.getServerByNamenow propagates errors from the internalset-namerequest instead of silently swallowing them.onStartfailures no longer permanently brick the Durable Object. Errors are caught insideblockConcurrencyWhile(preserving the input gate) and the status is reset, allowing subsequent requests to retry initialization.fetch()now retries initialization when a previousonStartattempt failed, instead of skipping it because the name was already set.fetch()(includingonStartfailures and malformed props) are now caught and returned as proper 500 responses instead of crashing as unhandled exceptions.webSocketMessage,webSocketClose,webSocketError) are now wrapped in try/catch so that transientonStartfailures don't kill the connection — the next message will retry.